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  #291  
Old October 15th, 2005, 01:37 PM
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puffyn puffyn is offline
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Default Re: Caelum available

Okay, you win, twist my arm... er, necks?

Mictlan's fine with me if you want to keep Caelum, Zooko

(If I am Mictlan, I'd like to redesign to be a wyrm this time...)
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  #292  
Old October 15th, 2005, 01:55 PM

RonD RonD is offline
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Default Re: Caelum available

Hurray for puffyn!

And yes, we assumed any new Mictlan would want their own pretender.
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  #293  
Old October 16th, 2005, 09:14 AM

Zooko Zooko is offline
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Default Re: Caelum available

I'm actually equally interested in Caelum and Mictlan. I'm quite interested in not delaying people, so let's stick with what we've got -- I am Sak Of The Raptors and you are Whazzname of the Mictlans.
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  #294  
Old October 16th, 2005, 04:33 PM
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Default Re: Caelum available

I am Apep of Mictlan. I've sent Panther my pretender, so hopefully he will be able to start the game up soon.
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  #295  
Old October 16th, 2005, 07:17 PM
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Default Re: Caelum available

A friendly reminder: did you set a password on your Pretender? If you didn't, you may want to add one and send it back to Panther.

Panther should be back soon, so I would expect the game to start before long... Wait, I *am* the one starting the game. If you are reading this post soon after I've sent it, you should forward your Pretender to me Puffyn, and I will create the game right away (and forward the files to Panther).
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  #296  
Old October 16th, 2005, 11:48 PM
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Default Re: Caelum available

Alneyan:

I've taken to always setting passwords, so we should be good. I just sent you my pretender also, though at this point I fear we may have to wait until tomorrow for you to start things up...

Apep is a very patient wyrm.
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  #297  
Old October 17th, 2005, 01:54 AM

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Default Re: Caelum available

Hey - Thanks puffyn for filling in!

I will be heading to our nations capitol tomorrow for a 3 day business trip. I will be back on Wednesday night to host the second turn if everybody gets their first turn to me before then.

With any luck, I will host Turn 3 on Friday and Turn 4 on Sunday, which will then put us on a nice 3-turn per week schedule afterwards.
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  #298  
Old October 17th, 2005, 10:02 AM

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Default Re: Caelum available

Turns have been sent out. I hope I didnt make too many mistakes because I am in such a rush, heading to the airport and all this morn. I did have shoveh instead of Puffyn in my emails, but I did catch that and fixed it.
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  #299  
Old October 17th, 2005, 12:49 PM

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Default Re: Caelum available

Ack! I liked my former location better. ANd now I have to change my whole turn 1 story! grrr

Other than that, thanks to Puffyn for filling in and thanks to everybody else for efforts made to keep this thing afloat. Let's get it on!
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  #300  
Old October 18th, 2005, 05:34 AM
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Default Re: Caelum available

Quote:
The Panther said:
Turns have been sent out. I hope I didnt make too many mistakes because I am in such a rush, heading to the airport and all this morn. I did have shoveh instead of Puffyn in my emails, but I did catch that and fixed it.
Haven't received anything this time ... could you please check if you mailed it to me @gmx.net ?

arralen

edit: .. it's gmx o.c. ...
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... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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