.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #21  
Old February 8th, 2003, 08:13 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Vacuum breathers get gypped in FQM?

I think you are too concerned with the old system types that are hardly even used (if at all) in later Versions of FQM. Standard 1-6 AS can safely be ignored, because they are not used.

The systems used most (Standard 1-12 AS I or II) don't have ice planets specified.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #22  
Old February 8th, 2003, 09:17 AM
LGM's Avatar

LGM LGM is offline
Sergeant
 
Join Date: Apr 2001
Location: Minneapolis, MN, USA
Posts: 222
Thanks: 0
Thanked 0 Times in 0 Posts
LGM is on a distinguished road
Default Re: Vacuum breathers get gypped in FQM?

Keep in mind that there are more important concerns than number of facility slots. None races do not get population bonuses as readily, but they do potentially have more shipyard capacity in a game where you cannot only colonize None worlds. In a wide open colonization game, an 8% facility versus a 6% facility ratio of Green pluss worlds means nothing when you figure out how easy it is to get a 10% Population bonus on green plus world. In this area, the other breathers have advantage in getting Huge and Large worlds. None breathers do not benit much from computers either.
Reply With Quote
  #23  
Old February 8th, 2003, 11:03 PM

Andr�s Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Vacuum breathers get gypped in FQM?

Quote:
Originally posted by Imperator Fyron:
I think you are too concerned with the old system types that are hardly even used (if at all) in later Versions of FQM. Standard 1-6 AS can safely be ignored, because they are not used.

The systems used most (Standard 1-12 AS I or II) don't have ice planets specified.
Didn't you see the XLS?
Planets called in every system type are multiplied by the number of times that system appears in the quadrant, that gives every system the relative importance is has.
Reply With Quote
  #24  
Old February 9th, 2003, 12:50 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Vacuum breathers get gypped in FQM?

Yes, I did. But, there should still not be many more Rock planets in there.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #25  
Old February 9th, 2003, 04:49 AM

Andr�s Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Vacuum breathers get gypped in FQM?

The difference lies in the balance of planet sizes:

In stock all sizes have the same multipliers except huge that has nearly twice, so balance of planet sizes depends mostly of sector types.

By forcing so many tiny, small, and medium planets and relatively less huge ones FQM alters that "balance".

Forced huge-gas planets compensate this for gas dwellers (slightly overcompensate actually), but non-gas huge planets become relatively rare and that is the only size in which ice is as common as rock and where ice dwellers found most of their facility slots.
Reply With Quote
  #26  
Old February 9th, 2003, 07:05 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Vacuum breathers get gypped in FQM?

I suppose that makes some sense. Care to do an analysis of FQM Deluxe? That one I know is going to be rahter unbalanced, but I have no idea how unbalanced.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #27  
Old February 12th, 2003, 08:14 PM

Andr�s Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Vacuum breathers get gypped in FQM?

I dont have definitive results yet, there's some minor mistake I'm trying to find.

But so far I can tell you this:
*Rock-ox is not as good as you thought, other atmospheres specially Carbon Dioxide and Methane get even more planets
*The best combination seems to be Gas-Hydrogen, near twice as good thant the worst Ice-Carbon Dioxide.
Reply With Quote
  #28  
Old February 12th, 2003, 11:00 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Vacuum breathers get gypped in FQM?

Well... that was just a guess, as I hadn't looked at the amounts of planet pics in the image mod too closely.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #29  
Old February 13th, 2003, 04:29 AM

Andr�s Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: Vacuum breathers get gypped in FQM?

Here you have the results:

Hydrogen-Gas Giant9.73%
Methane-Gas Giant8.76%
C Dioxide-Gas Giant8.73%
C Dioxide-Rock8.41%
Methane-Rock8.28%
Oxygen-Rock7.71%
Hydrogen-Rock7.70%
Oxygen-Gas Giant7.60%
None-Rock6.99%
Oxygen-Ice5.64%
Hydrogen-Ice5.43%
None-Ice5.34%
Methane-Ice4.89%
C Dioxide-Ice4.79%
None-Gas Giant0.00%


http://se4kdy.cyberwars.com/temp/fqm-dlx-planets.xls

[ February 13, 2003, 15:12: Message edited by: Andr&eacutes Lescano ]
Reply With Quote
  #30  
Old February 13th, 2003, 10:25 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Vacuum breathers get gypped in FQM?

As I said, the Image Mod is unbalancing. Want to make more planet pics to help balance that out?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:36 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.