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  #21  
Old January 12th, 2003, 01:25 AM
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Default Re: Happiness

It is Neutral as in completely neutral, isolationist.
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  #22  
Old January 12th, 2003, 01:31 AM

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Default Re: Happiness

Suggest you read the happyness description next time.

"Populations prefer that their race is left alone and scorns all treaties. They respond poorly to any"

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  #23  
Old January 12th, 2003, 01:48 AM

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Default Re: Happiness

I understand that.... now. But when I first read that they responded poorly to any unusual events, I was thinking along the line of "random events", not things like colonizing planets, building ships, and normal "empire building game" management. Also, I shyed away from the peacefull choice because it stated responds poorly to wars, not the more correct "new wars" A current war has no impact, it does not read that way. I had thought just being AT war would strain the happiness. (every turn)

Like I said, this is my first game. and it is not common practice imo to have to check data files for details when starting your first game. that is what tutorials are for, but this info is missing from that.

I got to looking at the direction i have brought this game, and I think a re-start with a new race is going to be the best idea. there were other game setting that I would not make again either.
Not that I can't play this one out, but it goes against my play style. All is not lost, I am much wiser on settings and other in game affects and effects.

[ January 11, 2003, 23:49: Message edited by: couslee ]
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  #24  
Old January 12th, 2003, 01:53 AM
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Default Re: Happiness

I also have great frustration in using the search function. All too often, I get 300 search results that are not quite pertinent followed by no results after narrowing the search.

I don't know what to do about it other than whine, so

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  #25  
Old January 12th, 2003, 02:17 AM

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Default Re: Happiness

"Also, I shyed away from the peacefull choice because it stated responds poorly to wars, not the more correct "new wars" A current war has no impact, it does not read that way. I had thought just being AT war would strain the happiness. (every turn)"

If you're actually -fighting-, it does.

EDIT: well, if you loose anyway. Or loose a lot of ships.

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[ January 12, 2003, 00:18: Message edited by: Phoenix-D ]
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  #26  
Old January 12th, 2003, 02:58 AM

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Default Happiness

I tried the search function. What a joke. i looked at modding 1.01. great info, but not an answer.

The situation:

I have a number of "other breather" planets that are angry. I also have a number of "indifferent" planets of my own race. Both have troops present and/or ships in orbit. But I am not seeing any changes in mood.

1. How many troops does it take to affect a mood change?
2. Do the same happiness rules apply to surrendered population types, if no. How many troops required to affect a change on those planets?
3. How often does the game check for happiness modifiers? (I thought it was each turn, but if only at #.0 that might explain a couple of things)
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  #27  
Old January 12th, 2003, 11:05 AM

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Default Re: Happiness

Fantastic. Thanks again for the ctrl-f search idea. It at least works.

Now, if they would just add an ascending/descending display choice to profile prefrences I would be estactic. lol
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  #28  
Old January 14th, 2003, 06:36 PM
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Default Re: Happiness

Quote:
Originally posted by couslee:
Fantastic. Thanks again for the ctrl-f search idea. It at least works.

Now, if they would just add an ascending/descending display choice to profile prefrences I would be estactic. lol
At the very bottom of the page there's a link for "Printer-friendly view of this topic." That will display the current page in a descending format. Unfortunately for you, you can't make that the default view. But most of us have gotten used to the format of new Posts at the top - and at least some of us have started to like that format. This way you don't have to scroll all the way to the bottom of a page to read the one new reply on an old thread...
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  #29  
Old January 15th, 2003, 02:19 AM
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Default Re: Happiness

Is it a viable tactic to lower your happiness a lot and compensate by building lots of troops? Say for a gas races with advanced storage, so you have room to put all the troops?

[ January 15, 2003, 00:19: Message edited by: Dralasite ]
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  #30  
Old January 15th, 2003, 10:26 AM

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Default Re: Happiness

well, i still consider myself anewbie, but i see no reason why not. I would suspect tho that if you lower it to drastic measures, you had better research troops first (or B-line to it, however you want to look at it). Otherwise, you would be in riot before you could get your first batch of police built. If I tried that, I certainly would forego expansion until I have units already built.

Will check out "printer friendly" next time. It's just that most other BBs I have visited had that as an option. I am not saying new on top is bad. But being new to the board, if I want to read say the "newbie FAQ" for example, or other large thread, it is like reading a book from the back to front. very hard to follow, and god forbid if someone makes a post while your trying to switch to the next/previous page. (had that happen here reading one of the bug threads), had to back and forth to figure out where that "reply" was directed.
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