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January 5th, 2003, 09:27 PM
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Re: Gryphin\'s Tessellate Ship Set
Thanks Andr�s ,
What do you mean “SM window”? I don’t follow.
Does “eyecandy previews in the setup” – do you mean When choosing races or ship sets?
I just learned
If you have an incomplete ship set in your \..\races folder and try to change ship sets it will eventually try to read that race. Since there are errors in that set, (missing ships), it will give you an error message pointing to said folder and return you to the opening screen. Makes sense to me. I thought I’d share this with other budding ship set designers.
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January 6th, 2003, 01:49 AM
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Major
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Re: Gryphin\'s Tessellate Ship Set
The Stellar Manipulation window and the ships shown in the left side of the screen during game setup.
Any missing pictures will be replaced with the "neutral" shipset during the game.
It works this way for all vehicle and group pictures, shields and explosions. It doesn't work for pop pics, and I'm not sure what happens with main and race portrait.
But you will have an error in the setup screen if you don't have the pics it shows there, that is race portrait, main, and portrait_battlecruiser.
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January 6th, 2003, 03:15 AM
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Re: Gryphin\'s Tessellate Ship Set
Got it Andres,
I tested that. I had to "borrow" a race and main pic and rename them to Tessellate_... to make it work. Thanks.
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January 6th, 2003, 03:31 AM
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Re: Gryphin\'s Tessellate Ship Set
i downloaded DOGA L2 today. i keep getting 2 problems after using it for about 30mn. any ideas on problem.
1. screen goes blank and get invalid synch. this has happened 3 times.
2. computer locks up completely. this has happened twice.
i am running windows xp professional, amd athlon 950, have 768 meg ram, 128 gig of available harddrive space.
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January 6th, 2003, 04:25 AM
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Re: Gryphin\'s Tessellate Ship Set
desdinova,
Not exactly. I'm guessing it is a video driver issue.I use
Windows ME
Video chip, (video card) that came on the mother board.
1024 X 768 resolution
Re reading your post
"invalid sync", sounds like your refresh rate is too much for the software. What resolution are you using? 1280 x 768? perhaps? how many colors?
If you are, try dropping to 1024 x 768.
Let me know if you have quesitons.
[ January 06, 2003, 04:02: Message edited by: Gryphin ]
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January 6th, 2003, 04:30 AM
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Re: Gryphin\'s Tessellate Ship Set
Hey, Gryphin, nice shipset!
Are you going to add any neostandard images to it?
http://www.sandman43.fsnet.co.uk/neostand.htm
Baseship, scout, worldship, heavy and massive fighters are the most popularily used extra images.
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January 6th, 2003, 05:59 AM
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Re: Gryphin\'s Tessellate Ship Set
SJ, Thanks,
yes I will. I'll be play testing the set for a couple of weeks. I have ideas for the scout, geo's idea of "repair bots", World Ship, hmm, a hughe 12 sided dice (die?) Pips carefuly spotted around the surface.
Fighters? can do, I'm oppen.
Um, if I build it, will you use it? 
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January 6th, 2003, 06:47 AM
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Sergeant
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Re: Gryphin\'s Tessellate Ship Set
i am using 1024 X 768 24 bit. all my other programs work fine under this except doga. my video card is Radeon 8500 with updated drivers. what little i have used of it so far i like. just using the stock parts you can make a basic shipset.
very nice shipset btw. seeing your shipset is what prompted me to give it a try.
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January 6th, 2003, 06:49 AM
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Re: Gryphin\'s Tessellate Ship Set
Gryphin - nice, but i didnt think about the possible issues - you better remove the nice background.
Now for the new updated, those transports look a little dull dont you think?
And L. Carrier looks "lighter" than its smaller brother - carrier
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January 6th, 2003, 10:59 AM
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Re: Gryphin\'s Tessellate Ship Set
Gryph: Love the set, it's a definite download for me when it's ready.
I don't think you necessarily need visible engines on yor ships - plenty of shipsets don't have them. Whatever looks best.
I downloaded doga 3 and have been using it for weeks without paying a thing. I'm pretty sure I did this without pirating anything.
mlmbd or anyone: how do I get multiple textures on a ship using doga 3? I can only get one texture which covers the entire ship. Also, how do I use my own textures? Oh, and what does this patch do?
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