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  #21  
Old December 19th, 2002, 07:50 PM

Andr�s Andrés is offline
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Default Re: Modding tools: Access vs. Excel

This is an example of using Excel and Word

http://se4kdy.cyberwars.com/files/sci-fi-cross/sci-fi_x-over_xls'.zip
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  #22  
Old January 1st, 2003, 02:49 AM
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Default Re: Modding tools: Access vs. Excel

bump!

I'm going to try out Andre's system, but I'd love to use the other also. Is Jan 8th still on the go?
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  #23  
Old January 3rd, 2003, 05:35 AM

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Default Re: Modding tools: Access vs. Excel

Hm, Jan 8th. I think on a PERT or GANT chart it is called, "Slippage". Lets see what I can pull off this weekend.
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  #24  
Old January 3rd, 2003, 09:31 PM
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Default Re: Modding tools: Access vs. Excel

Bump
Quote:
quote:
OK, here's the spreadsheet... currently I only have a worksheet for the weapon mounts, but if you change the column headings and the name of the file being read in the macro then you can read any SE4 data file...

www.geocities.com/edwardkolis/se4/SE4ModderWorkbook.zip (11 KB)

Don't forget to set cell A1 in the "Path" worksheet to the path of your data files, otherwise you'll probably get bunches of errors
I tried to retreve the spreadsheet but I get
Quote:
Sorry, the page you requested was not found.

Would you please repost this spreedsheet.
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  #25  
Old January 4th, 2003, 12:43 AM
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Default Re: Modding tools: Access vs. Excel

Oh, all right... I thought I did but I'll try again, let's see if Spaceports supports remote linking...

http://galileo.spaceports.com/~ekoli...erWorkbook.zip
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  #26  
Old January 4th, 2003, 12:17 PM
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Default Re: Modding tools: Access vs. Excel

Not found error...
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