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November 3rd, 2002, 06:53 PM
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Re: Formations - what\'s your strategy
maybe its Flottila. dont know the exact word. Doesnt matter, you got what i was saying. the problem is, they WILL move together on the first turn when you shift-selected them, but then they will move on their own.
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November 3rd, 2002, 07:09 PM
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Re: Formations - what\'s your strategy
Quote:
Originally posted by Skulky:
Leader Position Xpos := 10
Leader Position Ypos := 9
Leader Design Type := Any
Number of positions := 59
Position 1 Xpos := 9
Position 1 Ypos := 10
Position 1 Type := Any
What does the type entry mean? can you give a certain type of ship a certain position?
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The type entry describes the type of design of the ship. IE. attack ship, defense ship, carrier, mine sweeper, etc. I have tried entering specific types on this line with no luck. The game seems to put in whatever it pleases.
Kim
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November 3rd, 2002, 09:48 PM
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Re: Formations - what\'s your strategy
Quote:
Originally posted by Taera:
maybe its Flottila. dont know the exact word. Doesnt matter, you got what i was saying. the problem is, they WILL move together on the first turn when you shift-selected them, but then they will move on their own.
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Yes, but even on the first turn although they seem to move together, they won't attack together.
Geoschmo
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November 3rd, 2002, 10:36 PM
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Re: Formations - what\'s your strategy
Did you use the Attack order or the Move To order?
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November 4th, 2002, 01:29 AM
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Re: Formations - what\'s your strategy
Funny, I've used it, and they attacked together... Maybe they don't attack together in simultaneous, I wouldn't know.
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November 4th, 2002, 02:17 AM
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Re: Formations - what\'s your strategy
Quote:
Shift clicked fleets will move together to the same places, but not neccesarily at exactly the same moment. I did some tests with it and could never get them to attack at the same time, regardless of varying fleet speed.
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I used it to attack a super-heavyweight defended planet in simultaneous (Play by LAN). I shift-clicked to send in an unfleeted Battlemoon, a fleet of support ships, and two 120 ship fleets.
Result: one combat, with 250 ships spread across the entire right half of the combat map.
About five ships shot at the planet (since they started in range), and a transport decided to retreat to the far corner. As it passed the planet, it decided to drop its troops as well.
The fleet stopped firing at the 30-odd massive platforms since my troops were on the surface, and my ships got ripped to shreds.
The only survivors were: the battlemoon, the minesweepers and repair ships, and the troops on the surface.
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November 4th, 2002, 02:36 AM
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Re: Formations - what\'s your strategy
that sure sucks. Why didn't your troops capture though? I would've thought that would've been good as you could've gotten the planet at least semi intact.
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November 4th, 2002, 04:12 AM
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Re: Formations - what\'s your strategy
In P&N, there is only 1 ground combat round per game turn (or is it 2, I forget). In the normal game, there are 10. So, it takes a while to capture the planet. Of course, dropping more troops on the planet starts another ground combat, so multiple transports can make more than 1 round of ground combat happen in a turn.
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November 4th, 2002, 04:29 AM
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Re: Formations - what\'s your strategy
Quote:
Originally posted by Suicide Junkie:
quote: Shift clicked fleets will move together to the same places, but not neccesarily at exactly the same moment. I did some tests with it and could never get them to attack at the same time, regardless of varying fleet speed.
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I used it to attack a super-heavyweight defended planet in simultaneous (Play by LAN). I shift-clicked to send in an unfleeted Battlemoon, a fleet of support ships, and two 120 ship fleets.
Result: one combat, with 250 ships spread across the entire right half of the combat map.
Interesting. Apparently this was changed at some point since I tested it, cause I just ran some more tests now and confirmed what you are seeing. Don't remember what Version I was using before when it didn't work. Nice to see it does now, but I dont' see anyhting in the history anywhere that it was changed.
Geoschmo
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November 4th, 2002, 05:02 AM
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Re: Formations - what\'s your strategy
Quote:
Why didn't your troops capture though? I would've thought that would've been good as you could've gotten the planet at least semi intact.
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They did eventually capture it, but the troops took heavy losses, and almost two years. (See fyron's note)
I'd dropped at least 5 thousand troops, but the planet was huge, breathable, and had 12 billion people on it.
(Don't ask me how the AI crammed 'em in; that size planet only holds 9.6 billion with advanced storage)
My -50% to ground combat hurt, but with 5,000 troops, you just can't go wrong
PS: yep 2 years = 20 turns
I didn't dare try to send reinforcements during all that time, 'cause the platforms were still operational. 
[ November 04, 2002, 03:03: Message edited by: Suicide Junkie ]
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