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February 19th, 2010, 10:10 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Vengeance of the Dead makes me angry!
Quote:
Originally Posted by MaxWilson
Quote:
Originally Posted by Bananadine
Cripes, a commander can have 334 hit points, 20% regeneration, 30 morale, 21 protection, ethereality, zero fatigue gain, a vine shield, and an ELIXIR OF LIFE and still die from it! After the dead ones have already "routed"!
I guess I need to use charcoal shields instead, from now on. Or some kind of berserker suit.
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Try to arrange to give her The Ark, which will kill essentially unlimited amounts of undead and will thus allow you to survive multiple failed VotD MR checks.
-Max
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Also, Carcator is teh awesome against VotD. Because of the "compounding souls" issue though, eventually you're going to have to suck it up an get some MR.
__________________
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http://z7.invisionfree.com/Dom3mods/index.php?
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February 21st, 2010, 01:34 PM
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Private
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Join Date: Oct 2009
Posts: 27
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Re: Vengeance of the Dead makes me angry!
What happens if you cast undead mastery during VotD? Do you get to bring your new dead ones back home with you after you control them all?
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February 23rd, 2010, 04:42 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
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Re: Vengeance of the Dead makes me angry!
Sorry for the inconvenience. The only issue I see with VotD is that the undead number increases as you cast more of them, which is why I won't spam that spell against a single province or commander. Still, it's magic resistable, unlike teleport+magic duel+returning, which is often very efficient at taking outt super golems or even pretenders.
The routing rules are clearly spelt in the manual I believe. However, I agree that they are annoying.
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February 23rd, 2010, 10:44 AM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
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Re: Vengeance of the Dead makes me angry!
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Originally Posted by LDiCesare
Sorry for the inconvenience. The only issue I see with VotD is that the undead number increases as you cast more of them, which is why I won't spam that spell against a single province or commander. Still, it's magic resistable, unlike teleport+magic duel+returning, which is often very efficient at taking outt super golems or even pretenders.
The routing rules are clearly spelt in the manual I believe. However, I agree that they are annoying.
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The manual says the attacking side routs after fifty rounds and dies after 75. It also says a routing unit flees or dissolves, unless it can't, due to berserking or paralysis or some such.
Dead Ones rout at 50, but they don't flee or dissolve, even though they're undead and mindless. And according to the people in the other thread I linked, they don't die at 75--instead, the defending unit dies then. This contradicts the manual, I think... I didn't reread the whole thing just now, but I don't think that's in there. Also, I'm taking the other thread at its word, since my unit didn't die at 75, but instead routed at about that time (which seems awfully suspicious nonetheless, but whatever).
Normal routing rules are very annoying sometimes, but they give you 25 turns in which to get away. During assassination, a different and much more unpleasant set of rules is in place (according to that other thread).
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February 23rd, 2010, 10:49 AM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
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Re: Vengeance of the Dead makes me angry!
Quote:
Originally Posted by LDiCesare
Sorry for the inconvenience.
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Oh wait are you saying you cast the spell? Haha well good job then. It's not your fault it's so annoying!
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February 23rd, 2010, 06:40 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Vengeance of the Dead makes me angry!
Quote:
Originally Posted by LDiCesare
...which is why I won't spam that spell against a single province or commander...
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That seems like a good house rule, actually. Like you can cast the spell as many times as you want but not more than once per province per turn. Still doesnt get around compounding kills, but it would at least give the enemy a chance to react before the compounding kicks in. Instead of slamming them with like 4 at once which would be like an assured kill unless the SC just happened to be geared for it.
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February 19th, 2010, 11:37 AM
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Corporal
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Join Date: Feb 2008
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Re: Vengeance of the Dead makes me angry!
i think its to help against the early SC rush.
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February 19th, 2010, 03:50 PM
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BANNED USER
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Join Date: Dec 2009
Posts: 118
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Re: Vengeance of the Dead makes me angry!
see that's what makes dominions fun!
it's just like life: things work unexpectedly, and we just redefine 'bugs' as 'features' (VotD is only one amongst many many examples).
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February 19th, 2010, 04:31 PM
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First Lieutenant
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Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
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Re: Vengeance of the Dead makes me angry!
Hm well I don't find Nagot gik fel or whatever very fun!
But this Vengeance of the Dead thing does make a much better "feature" than a random crash does, it's true.
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February 19th, 2010, 05:19 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
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Thanked 3 Times in 3 Posts
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Re: Vengeance of the Dead makes me angry!
I've never tried to cast the spell in game, but the literal reading of the manual suggests that it's an insta-death spell, MR saves ("The commander in that province who has killed the most units in combat has a chance of being killed in a nightmare by the souls of his victims. The target can escape by making a successful magic resistance roll"). What is the spell description in-game?
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