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  #21  
Old February 25th, 2009, 04:32 AM
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Default Re: Pyrothere - LA slowpace game: 9 signed up so far, and room for more

Oh, that's fine for me. I could content myself with Man instead of R'lyeh though.
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  #22  
Old February 25th, 2009, 05:44 AM
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Default Re: Pyrothere - LA slowpace game: 9 signed up so far, and room for more

Okay, after a scan of the maps already on llamaserver, Shahrivar and Cradle of Dominions both look good.

Cradle is slightly better for R'lyeh, but Shahrivar would be acceptable (I think - cupido2, have a look and see what you think) and is the prettier of the two.

@anticipatient: I would have suggested all of CBM 1.41, but Dedas has voiced what appear to be good and valid concerns over the changes to pikes made in this version.
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  #23  
Old February 25th, 2009, 05:57 AM
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Default Re: Pyrothere - LA slowpace game: 9 signed up so far, and room for more

C'tis please.
As there're 12 of us now, maybe use Cradle with fixed starts that is at llamaserver? It has 12 starts: 11 land and 1 sea.
Also, I'd suggest increasing magic site rate at least to at least 40-45%.

Won't play with CBM, sorry. I'm learning it step by step but it is a quite new game for me I don't feel quite ready to play.
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  #24  
Old February 25th, 2009, 06:40 AM
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Default Re: Pyrothere - LA slowpace game: 9 signed up so far, and room for more

12 players and one of the two fixed start Cradle maps sounds good to me, assuming that one of the two options on llamaserver has a coastal start point set. If anyone else joins up inside the next 24 hours we'll have to look for a different map.

I'm going to keep the basic game settings as per the top post, though.
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  #25  
Old February 25th, 2009, 10:48 AM
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Default Re: Pyrothere - LA slowpace game: 12 signed up so far, and room for more

Bother this time limit on edits.

I was going to say: While site frequency won't be changing from default, I could add in Endoperez' site mod v0.80 to give more interesting sites.
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  #26  
Old February 25th, 2009, 04:27 PM
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Default Re: Pyrothere - LA slowpace game: 12 signed up so far, and room for more

I think, if you don't want to change the site rate, let everything be default as it is because modded sites are harder to guess.
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  #27  
Old February 25th, 2009, 04:30 PM
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Default Re: Pyrothere - LA slowpace game: 12 signed up so far, and room for more

You say that like it's a bad thing...
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  #28  
Old February 25th, 2009, 04:47 PM
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Default Re: Pyrothere - LA slowpace game: 12 signed up so far, and room for more

Of course, it is bad at some degree. If I, for example, see unexpected chaos scale in the province, I may be sure that there's a nature or (more probably) fire site in the province. Also, I know that it is generally not worth site searching with more than level 3 in some schools because chance of finding anything valuably is pretty low. With new modded sites it becomes unpredictable which I generally don't like. I have nothing against this mod as well as any other (CBM, for example) but to play with it effectively it needs to be learned and I don't want it at the moment
I prefer playing with site rate of about 50% in any era but if you don't want it, so be it.
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  #29  
Old February 25th, 2009, 08:39 PM

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Default Re: Pyrothere - LA slowpace game: 12 signed up so far, and room for more

Extreme randomness has always seemed very much in the spirit of Dominions to me.

Other than that everything sounds good.
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  #30  
Old February 25th, 2009, 10:59 PM
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Default Re: Pyrothere - LA slowpace game: 12 signed up so far, and room for more

Is there room for Bogarus?
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