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  #21  
Old August 27th, 2008, 03:06 PM

K K is offline
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Default Re: Blood Magic as Combat Magic?

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Hell Power has a number of niche uses, so don't discount it despite it's great cost.
Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
That's what I meant by "great cost."

If you ever get bored, have a Sabbath or Communion Master cast it so that it goes to eight or more Slaves. It'll bring so many Horrors you'd think being attacked by Horrors was going out of style. Since Horrors attack Horror Marked units first, then combining Hell Power with some of the Horror Marking spells means that there might be a potential battle tactic here, but it's so dangerous that it reeks of pure desperation.
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  #22  
Old August 27th, 2008, 09:09 PM
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Default Re: Blood Magic as Combat Magic?

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Hell Power has a number of niche uses, so don't discount it despite it's great cost.
Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
That's what I meant by "great cost."
Yes, I understood you knew, but some gamers may not be aware since the spell gives no indication it will horror mark its caster.
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  #23  
Old August 27th, 2008, 09:26 PM
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Default Re: Blood Magic as Combat Magic?

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you know... units probably don't evaporate when they're morale is 0 - they have to take enough casualties to prompt the morale check...

Interesting... and maenids - if they take a small amount of damage will go berserk..... interesting.
I've seen units with -8 morale or worse continue to fight.

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  #24  
Old August 28th, 2008, 09:27 AM
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Default Re: Blood Magic as Combat Magic?

Can someone please explain what is the "go to hell" spell?
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  #25  
Old August 28th, 2008, 10:55 AM
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Default Re: Blood Magic as Combat Magic?

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Can someone please explain what is the "go to hell" spell?
Infernal Prison and Claws of Kokytos.
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  #26  
Old August 29th, 2008, 08:07 AM
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Potion Re: Blood Magic as Combat Magic?

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Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
That's what I meant by "great cost."
Yes, I understood you knew, but some gamers may not be aware since the spell gives no indication it will horror mark its caster.
It's listed in the manual's description of the spell's effects.
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  #27  
Old August 30th, 2008, 06:55 AM
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Default Re: Blood Magic as Combat Magic?

Concerning call horror: to what extent I wont be committing suicide by casting that? (some more background details: I have an astral 3 mage spamming astral geyser)
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  #28  
Old August 30th, 2008, 08:06 AM
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Default Re: Blood Magic as Combat Magic?

As long as there are lots of marked enemies you should be ok. The horrors attack a random marked individual each turn. They might switch targets from turn to turn IIRC.
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  #29  
Old August 30th, 2008, 11:23 AM
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Default Re: Blood Magic as Combat Magic?

Remember though that after all your enemies rout the horrors will come attack you so you need a plan to deal with them. This is not necessarily a horrible thing as (presumably) you'll be prepared to deal with the horrors and your enemy will not. Leech, incinerate, frozen heart, drain life, orb lighting, etc. make short work of horrors.
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  #30  
Old August 30th, 2008, 07:44 PM
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Default Re: Blood Magic as Combat Magic?

Orb lightning, then. I´m using chartmakers as communioners, and half of them end up as useless for communion but useful orb lightning casters. This fits into my world domination plans perfectly...
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