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  #21  
Old July 31st, 2008, 11:46 PM
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Default Prehistoric Mammals

Spendios, that was a great idea, and I'm in a crafty mood, so here's what I did this afternoon:

(this post) Ground Sloth
Suggested stats: Hp. 24 Siz. 4 Str 24 Att. 14 (ambi), Def. 12, Prot. 6, Mor. 14 MR. 10 Mv. 9/1 Prec. 6. Forestwalk. Weapons: Claw/Claw. Poison cloud (weak). Animal.

Note, while the images themselves are not 100% original, some of them are free (from Wikipedia) and they have all been extensively modified, to the point where there should be no copyright worries.

The beetle posted earlier was all mine though

Feel free to use them however you want. They're not game-ready, but they should give quite a head-start for anyone interested in adding prehistoric animals to the game.
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File Type: bmp 629959-gsloth.bmp (10.6 KB, 181 views)
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  #22  
Old July 31st, 2008, 11:48 PM
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Default Re: Prehistoric Mammals

Antique Bison

Suggested stats: Hp. 33 Siz. 4 Str 26 Att. 12, Def. 12, Prot. 4, Mor. 14 (Berserk 4) MR. 12 Mv. 15/2 Prec. 4. Weapons: Trample, Gore. Animal.
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File Type: bmp 629960-abison.bmp (2.3 KB, 170 views)
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  #23  
Old July 31st, 2008, 11:49 PM
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Default Re: Prehistoric Mammals

Andrewsarchus

Suggested stats: Hp. 40 Siz. 4 Str 25 Att. 15, Def. 14, Prot. 4, Mor. 18 MR. 14 Mv. 12/2 Prec. 6. Weapons: Massive Bite (5 + Str, armour piercing). Gluttony (1) Animal.
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File Type: bmp 629961-Andrews.bmp (3.3 KB, 148 views)
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  #24  
Old July 31st, 2008, 11:50 PM
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Default Re: Prehistoric Mammals

Cave Bear

Suggested stats: Hp. 30 Siz. 4 Str 24 Att. 15, Def. 14, Prot. 4, Mor. 20 MR. 15 Mv. 14/2 Prec. 5. Weapons: Claw/Claw Bite. Berserk (6) Cold Res. 100% Mountainwalk. Animal.
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File Type: bmp 629962-caveb2.bmp (1.7 KB, 138 views)
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  #25  
Old July 31st, 2008, 11:52 PM
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Default Re: Prehistoric Mammals

Glyptodon (Deodicurus)

Suggested stats: Hp. 20 Siz. 3 Str 20 Att. 12, Def. 12, Prot. 16 Mor. 12 MR. 12 Mv. 12/1 Prec. 6. Weapons: Spiked Tail (Str. Area 1) Animal.
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File Type: bmp 629963-deodoc.bmp (1.2 KB, 154 views)
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  #26  
Old July 31st, 2008, 11:53 PM
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Default Re: Prehistoric Mammals

Hyaenadon

Suggested stats: Hp. 22 Siz. 3 Str 18 Att. 12, Def. 12, Prot. 2, Mor. 13 MR. 12 Mv. 14/2 Prec. 4. Weapons: Crushing Bite (Str. Armour Piercing). Animal.
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File Type: bmp 629965-hyaenad.bmp (1.3 KB, 134 views)
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  #27  
Old August 1st, 2008, 12:15 AM
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Default Re: Prehistoric Mammals

Arsinotherium

Suggested stats: Hp. 35 Siz. 4 Str 25 Att. 12, Def. 9, Prot. 8, Mor. 20 MR. 12 Mv. 15/2 Prec. 3. Weapons: Trample, Gore, Gore. Animal.
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File Type: bmp 629968-arsino.bmp (1.9 KB, 150 views)
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  #28  
Old August 1st, 2008, 01:22 AM
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Default Re: Prehistoric Mammals

Yes! Dinosaurs and cave beasts! We do need an Earth Gate. But make it a super rare and fun 4E magic site, not a national site (since it would likely go to Agartha, who is chock full of national summons). Just make it so any Earth mage can enter to summon creatures from the depths!
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  #29  
Old August 1st, 2008, 01:39 AM
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Default Re: Prehistoric Mammals

By the way, any comments on the graphics? Are they downloading alright?
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  #30  
Old August 1st, 2008, 01:44 AM
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Default Re: Prehistoric Mammals

Yes, graphics look fine.

Cave Bear needs more HP. They were huge.
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