.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #21  
Old August 29th, 2001, 02:11 PM

tesco samoa tesco samoa is offline
General
 
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
tesco samoa is on a distinguished road
Default Re: Strategic combat has more bugs than my backyard!

Ahh I have now figured out how to add units.


But I still want *hope* them to completely rewrite the combat engine.

Who wants to be a George C. Marshell when you can be a Desert Fox.

The simulator as it stands now is next to useless.

And Strategic Combat only makes me shake my head and wonder why the computer decided to have Marvin the robot take over all my ships and help them commit suicide.

Oh well. Make do with what ya got.



------------------
L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg

Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
Reply With Quote
  #22  
Old August 30th, 2001, 01:21 AM

CW CW is offline
Second Lieutenant
 
Join Date: Jun 2001
Location: Australia
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
CW is on a distinguished road
Default Re: Strategic combat has more bugs than my backyard!

Maybe it is not the simulator and ship building screen, since I can't reproduce the problem again.
__________________
A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
Reply With Quote
  #23  
Old August 30th, 2001, 10:24 PM

Lemmy Lemmy is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Netherlands
Posts: 479
Thanks: 0
Thanked 0 Times in 0 Posts
Lemmy is on a distinguished road
Default Re: Strategic combat has more bugs than my backyard!

quote:
Originally posted by CW:
That's because you chose populsion expert as your racial tech, all of your ships get an extra movement point.


uhm..no i didn't, sometimes i get 5 movement, sometimes 6.

__________________
[Boo!]
Reply With Quote
  #24  
Old August 31st, 2001, 09:34 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Strategic combat has more bugs than my backyard!

QUOTE:
the movement isn't always correctly calculated either, i was once testing a design, which had 6 orange engines (forgot the name, +1 bonus)
/QUOTE

Contra terrene

QUOTE:
and a solar sail III, that is 5 combat movement, on occasion after changing the weapons, i got 6 movement instead of 5.
/QUOTE

Ate youusing a mod which for some reason gives engine abilities to the weapon you changed? All engines need to be the same type in order to gain the +1 movement of the contra-terrene engine. For example, if you have 5 contra-terrene engines and 1 ion engine, you won't get the movement bonus. If that weapon has engine-like properties, you will lose your +1.

------------------
SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Work out your code at http://www.sandman43.fsnet.co.uk/se4main.htm

[This message has been edited by dogscoff (edited 31 August 2001).]
Reply With Quote
  #25  
Old August 31st, 2001, 03:02 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Strategic combat has more bugs than my backyard!

quote:
Originally posted by CW:
<snip>
When ever I finished with the sim I would discover that this fleet of 4 is disbanded, cancelling all orders I gave. Anyone know what's going on?



Well, first, are you playing sim-turn or hotseat? Second, are these unique ships? Or have you successfully added the same ship design to other fleets? Are they captured ships (in which case the original owner may have turned on individual ship ministers)? And, finally (and I'm really reaching here) are you giving them a unique fleet name (not that I've heard of any bugs with using the same fleet name for multiple fleets, but still...)?

------------------
L++ GdY $ Fr>Fr++ C++ SdS T-- Sf Tcp? A%% M- Mp! RTH!P Pw Fq-->Fq+ Nd>Nd+++++ Rp++ G+
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq-&gt;Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
  #26  
Old August 31st, 2001, 10:43 PM

Lemmy Lemmy is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Netherlands
Posts: 479
Thanks: 0
Thanked 0 Times in 0 Posts
Lemmy is on a distinguished road
Default Re: Strategic combat has more bugs than my backyard!

not using any mod at all.
and the problem is that i get 1 extra movement occasionally, not one less.
i've been trying to recreate this problem in the sim, but it seems to work ok now.
__________________
[Boo!]
Reply With Quote
  #27  
Old August 31st, 2001, 11:23 PM

tesco samoa tesco samoa is offline
General
 
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
tesco samoa is on a distinguished road
Default Re: Strategic combat has more bugs than my backyard!

Hey CW how is the simulator going.

It is still driving me crazy.

Hope they rewrite it.

What's the use of having a simulator if it does not mimic real life?

------------------
L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg

Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.