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September 22nd, 2008, 04:58 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Real-world sensitivities and game names
Quote:
Originally Posted by Agema
Quick, get an H3 priest to cast banish, this thread has risen from the dead!
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Seems to be an all undead forum. Reanimation works fine, but only the moderators have the ability to banish
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September 22nd, 2008, 05:49 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
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Re: Real-world sensitivities and game names
I would gladly banish it, but I can't cast for the moment, people are arguing about pagan priests being able to call divine power. And we don't drug our slaves, we allow them to reach a state of beatitude so that they don't complain all the time.(a robe is not much, especially in winter)
__________________
10 times more numerous, by nigth and backstabbing.
Senior member of the GLIN !
Last edited by Humakty; September 22nd, 2008 at 05:55 AM..
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September 22nd, 2008, 09:46 AM
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Sergeant
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Join Date: Nov 2003
Location: Finland
Posts: 250
Thanks: 19
Thanked 13 Times in 8 Posts
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Re: Real-world sensitivities and game names
I've always been glad that Kristoffer and Johan aren't being PC with Dominions. From the start it has had blood slaves (virgin children whose minds have been destroyed, or in later versions who are constantly drugged), demonology, mass murder...
Dominions is refreshingly honest about what is going on. It's definitely an asset and not a flaw.
This is a game for adults. Fundamentalists who insist on being insulted by everything should feel free not to play.
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The Following 2 Users Say Thank You to Adept For This Useful Post:
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September 22nd, 2008, 09:55 AM
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Corporal
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Join Date: Jun 2007
Posts: 145
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Real-world sensitivities and game names
Quote:
Originally Posted by Adept
I've always been glad that Kristoffer and Johan aren't being PC with Dominions. From the start it has had blood slaves (virgin children whose minds have been destroyed, or in later versions who are constantly drugged), demonology, mass murder...
Dominions is refreshingly honest about what is going on. It's definitely an asset and not a flaw.
This is a game for adults. Fundamentalists who insist on being insulted by everything should feel free not to play.
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Make this a prologue in the game. QFT as internet saying goes.
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September 25th, 2008, 07:28 PM
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Sergeant
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Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
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Re: Real-world sensitivities and game names
Quote:
Originally Posted by Adept
I've always been glad that Kristoffer and Johan aren't being PC with Dominions. From the start it has had blood slaves (virgin children whose minds have been destroyed, or in later versions who are constantly drugged), demonology, mass murder...
Dominions is refreshingly honest about what is going on. It's definitely an asset and not a flaw.
This is a game for adults. Fundamentalists who insist on being insulted by everything should feel free not to play.
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Agreed. I like, for once, being able to choose between being reasonably decent, or having my Raphaelite troopers eat the conçuered populations as snacks.
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September 22nd, 2008, 08:57 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Real-world sensitivities and game names
Whenever I try to banish, the undead only seem to get stronger. Could it be that I still have the Unholy tag from Dom2? That would explain my black robes and unhealthy obsession with using heaps of skulls in all of my projects...
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