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  #21  
Old July 9th, 2008, 03:55 AM
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Default Re: The Ancient Olm, a viable strategy?

Agartha, by the way, isn't just a name the Devs made up.

http://en.wikipedia.org/wiki/Agartha

Pretty interesting stuff.
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  #22  
Old July 9th, 2008, 01:15 PM

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Default Re: The Ancient Olm, a viable strategy?

Quote:
HoneyBadger said:
(there's 3 ocean nations plus all the amphibians, and only one cave nation? gnomes anyone?)
Just for pedantry's sake, there are 2 cave nations: Abysia is the other.

* * *

Agartha isn't a bad nation in any age. In EA and MA you can easily get into the water which gives a useful extra dimension, and in EA Agartha wouldn't be too horribly outclassed by the water specialists in a fight. Agartha also has unique summons in all ages, all of which are useful and effective. (Umbrals particularly make great thugs if gift of reasoned.)

I don't rate the Olm pretender highly: it's not a particularly good SC, Dom chassis, or powerful mage. It's not bad at any of them either, but that means it's just okay.
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  #23  
Old July 9th, 2008, 02:47 PM
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Default Re: The Ancient Olm, a viable strategy?

Abysia is the volcano nation, they don't really have much to do with caves. Magma tubes you could argue, I suppose.
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  #24  
Old July 9th, 2008, 02:52 PM
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Default Re: The Ancient Olm, a viable strategy?

Hey, the Wiki voice about Agartha doesn't say anything about it being a nation in Dom3, while talking about it in other games ... maybe someone can put it on?
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  #25  
Old July 9th, 2008, 10:51 PM

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Default Re: The Ancient Olm, a viable strategy?

Quote:
MaxWilson said:
I didn't think Olms were recruitable or summonable--I thought you only got them as multiheroes. How do you get enough Olms for supply to be an issue?

-Max
My bad. I meant the pale folk of all sorts. Pale Ones, Wet Ones, Cave Guard .....
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  #26  
Old July 10th, 2008, 05:36 AM
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Default Re: The Ancient Olm, a viable strategy?

You're right Tifone, but it DOES say that Patala is IN Agartha.
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  #27  
Old July 10th, 2008, 08:08 AM
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Default Re: The Ancient Olm, a viable strategy?

Yah, along with Ulm, Lanka, Marignon and Caelum, didn't you know u n00b??????????
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  #28  
Old July 10th, 2008, 07:00 PM
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Default Re: The Ancient Olm, a viable strategy?

Some people have a real gift for incomprehensibility.

The Ancient Olm would be a great Pretender candidate for allowing it to have access to it's own set of spells. Weird summons, strange underground magicks, claustrophobia induced fear-effects, etc. Still determined, ofcourse, by the paths you chose for it, as a player.
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