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March 13th, 2008, 05:06 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: New Nation: Hellgate
Quote:
Lingchih said:
Ahh, don't do that Endoperez. We need you here on the forums. At least maintain an email connection.
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I don't do much on the public forums. I answer to everything, and I read everything, but I don't mod, I don't moderate, I'm not good enough to write multiplayer guides, I don't organize games or update any datebases. Perhaps you have confused me with Edi?
Besides, if I do manage to learn to draw, or more importantly COLOR, during my break it shouldn't be hard to adjust the skills into creating sprites, which would allow me to finally finish some of the mods whose frameworks I've written down over a year ago.
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March 13th, 2008, 03:24 PM
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BANNED USER
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Join Date: Feb 2007
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Re: New Nation: Hellgate
I think I might do a 'balanced' version of this mod. Amos gave his permission a while back and I think it would be interesting to do, so I'll start work tonight.
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March 14th, 2008, 04:59 PM
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General
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Join Date: Oct 2006
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Re: New Nation: Hellgate
I need to get away from my PC too, it's starting to suck too much life out of me. I hope Amos will continue atleast to contribute artwork to the game? You really are quite talented, and there are plenty of units already existing in the "vanilla" version that could use updating (the Devs are awesomely talented in the artwork department, but that talent is spread over 5000+ units and counting, and it's not their only focus, anyway). Plus, I'm sure lots of modders, myself included, would welcome any artwork you'd like to provide to us.
That is, ofcourse, if you're just out of personal interest in contributing your own mods to the game.
__________________
You've sailed off the edge of the map--here there be badgers!
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March 24th, 2008, 08:49 PM
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General
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Re: New Nation: Hellgate
P.S. how about a nation that doesn't use any weapons?
__________________
You've sailed off the edge of the map--here there be badgers!
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April 21st, 2008, 02:54 AM
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Private
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Join Date: Apr 2008
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Re: New Nation: Hellgate
Quote:
Amos said:
I dont lack ideas Thats why I highlighted "wanted" I'm just repeating myself at this point. How many guys with swords can you make?
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You know, with all the 'alien' races being thrown about here, why not make something along those lines? You could go down the Buck Rogers route, complete with zap guns and Hot Green Alien Women� who, like the succubus, could kidnap enemy commanders . You could also go 'classic sci-fi' and have Martians in their war tripods zapping everyone in their way. Or you could take inspiration from relatively serious sci-fi, and fit in Cylons or Star Wars aliens.
Daleks might be a bit much though, except as Pretender Gods
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April 21st, 2008, 03:13 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Thanked 153 Times in 101 Posts
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Re: New Nation: Hellgate
I'd like to see a Barsoom nation of green martians, with John Carter the Gentleman from Virginia and Dejah Thoris the Princess in Peril as two of the heroes.
For those uninitiated, go read Burrough's Princess of Mars from Project Gutenberg.
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April 25th, 2008, 12:01 PM
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Captain
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Re: New Nation: Hellgate
I'm back.
Quote:
You know, with all the 'alien' races being thrown about here, why not make something along those lines? You could go down the Buck Rogers route, complete with zap guns and Hot Green Alien Women who, like the succubus, could kidnap enemy commanders
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You might want to try my "Travelers" and "Commonwealth" mods. I'm swamped with my work and girlfriend, so even if I had new ideas I dont have the time to implement them.
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April 25th, 2008, 01:03 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: New Nation: Hellgate
Tried this mod the other day. Quite fun and quite powerful.
Not sure why anyone would buy anything but the dark knights though. Fire breathing fear inspiring and flying. I would gladly pay a lot more for these. Lesser units cost half as much but are not anywhere near as effective. Hell Cannon guys are quite good and fun though.
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April 25th, 2008, 04:10 PM
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Captain
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Join Date: Feb 2005
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Thanked 41 Times in 19 Posts
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Re: New Nation: Hellgate
Quote:
Not sure why anyone would buy anything but the dark knights though. Fire breathing fear inspiring and flying. I would gladly pay a lot more for these. Lesser units cost half as much but are not anywhere near as effective.
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I tested the mod the other day and I have to agree. I'll try to find some way to make the Raiders more expensive.
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April 25th, 2008, 04:28 PM
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Captain
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Join Date: Feb 2005
Posts: 867
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Thanked 41 Times in 19 Posts
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Re: New Nation: Hellgate
Gave Raiders and mounted Dark Knights higher price and ap.
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