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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #21  
Old January 31st, 2008, 04:41 PM
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Default Re: New Nation: Impirium Angelicus

Quote:
A maximum of two leaders will be able to use that spell.
I just learned that you can communion Holy magic so forget about two commander limit. I just got what you were saying Shovah.
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  #22  
Old August 30th, 2008, 06:22 PM
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Default Re: New Nation: Impirium Angelicus

Version 0.05

- Added mind to "Pure Love" weapon;
- "Sacred Golem" is a stonebeing;
- "Seraph" has heat 5;
- "Virtue" is stormimmune and so is "Demiurge".
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  #23  
Old September 1st, 2008, 08:01 PM
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Default Re: Impirium Angelicus

Beautiful, as usual.
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