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  #21  
Old November 2nd, 2007, 11:16 AM
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Default Tomb Kings Pretenders

Some Tomb King pretenders say "no description available." (The sons of the sun, frex.)

Did you create any new pretenders for the mod?--I did not see any. I dl'ed the mod from the first link in the Tomb Kings mod forum thread--was that the correct location for the current version?

This is an awesome looking mod, btw!
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  #22  
Old November 2nd, 2007, 07:13 PM

llamabeast llamabeast is offline
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Default Re: Tomb Kings Pretenders

Reverend - sorry for the slow response. I'm just working on a new update which includes two national pretenders - a F1D2 immortal mage (the First King), and an E1D2 one called the Gilded Scorpion (which is like a Bone Scorpion). It'll also add a couple of new heroes, although I may have to remove them from the mod we use for this game because we're pretty tight on sprites.

As far as this game goes - just waiting for two more players. Is anyone tempted by Arga Dis? If you've even seen a trailer for 300 - they're like that. Awesomely powerful Spartan hoplites, backed up with blood magic.
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  #23  
Old November 2nd, 2007, 08:59 PM

llamabeast llamabeast is offline
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Default Re: Tomb Kings Pretenders

Okay Reverend, I've just uploaded the new version with the national pretenders. Let me know if you want to use one of them, otherwise I will probably strip them from the compiled mod for this game.

Quote:
This is an awesome looking mod, btw!
Thanks!
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  #24  
Old November 2nd, 2007, 08:59 PM

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Default Re: Tomb Kings Pretenders

Llama, do you have links to all the mods, please?
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  #25  
Old November 2nd, 2007, 09:01 PM

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Default Re: Tomb Kings Pretenders

I probably should have linked them from the first post come to think of it. Well, I am just about to crawl into bed (I stayed up much longer than I intended working on a sprite), but you can find them all in Sombre's mod list. I will link them all, and hopefully compile an uber-mod tomorrow.

Am hoping one or two players will sign up overnight so we'll be full...
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  #26  
Old November 2nd, 2007, 09:47 PM

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Default Re: Tomb Kings Pretenders

Actually, can I switch to Arga Dis? I just looked at them, and I think that I prefer them to the Skaven, as lovely as the skaven are.
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  #27  
Old November 2nd, 2007, 11:32 PM
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Default Re: Tomb Kings Pretenders

Quote:
llamabeast said:
Okay Reverend, I've just uploaded the new version with the national pretenders. Let me know if you want to use one of them, otherwise
I think I'm going to go with the First King.
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  #28  
Old November 3rd, 2007, 01:55 AM

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Default Re: Tomb Kings Pretenders

I was away and probably missed my chance at Invisible Swarm 2. Is there any room for me as Tien Chi?
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  #29  
Old November 3rd, 2007, 04:33 AM

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Default Re: Skaven taken ?

I would love to give the rats a go - if they remain available.
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  #30  
Old November 3rd, 2007, 04:53 AM

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Default Re: Skaven taken ?

Hmm. Arga Dis, Skaven and Tomb Kings all use a lot of extra graphics. I wouldn't be surprised if you ran into the sprnbr too high bug at some point.

I really like what you're doing here though, mixing mod and base nations. I'll be keeping an eye on this game. Any and all feedback for Ulm Reborn, Skaven and Arga Dis is welcome, as always.
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