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September 15th, 2007, 11:26 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
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Re: Most powerful nation
LA Rlyeh, without any real competition.
MA Ermor - cheap and evil sacreds for fast expansion and possibly raiding, mages spawning undead cavalry, astral + death (netherdarts, bugged vengeance of the dead).
EA and LA Mictlans.
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September 15th, 2007, 11:57 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Most powerful nation
Limiting my discussion to MA only, MA Ermor is definitely of the MA "powers." A very tough race. Likely has the best pd of any MA race with nether dart mage and good units.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 15th, 2007, 12:09 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
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Re: Most powerful nation
in MA i belive pythium, rlyeh, ermor and caelum deserves to be mentioned.
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September 15th, 2007, 12:16 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Most powerful nation
Agree with EH.
But do not sleep on Arcos and Vanheim. They are up there as well.
Arcos has elephants which allow for rapid expansion. Few MA races can withstand elephants when their morale is boosted until they fight to the death. Arcos also has cheap powerful astral mages.
Vanheim-despite the mini-nerf to glamour, double 9 blessed vans are sill almost thugs. The strong air magic, cheap resource skin shifters, with the double 9 blessed vans make Vanheim the single most feared MA race to start next to in a MP game.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 15th, 2007, 12:44 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Most powerful nation
Well, things change. Here are some of the bigger changes from the ulm.illwinter.com/dom3/dom3progress.html :
MA Vanheim
* MA van home only. Gold cost increase.
Mictlan
* Jaguar warrior 25 gold.
* All Mictlan troops forest survival.
* Mictlan MA priest added air random to reflect the arrival of the sky priests.
* Jade Serpent Mictlan summon.
* Mictlan MA sky priest.
* Mictlan moon warrior (nonsacred elite).
MA Ermor
* Shadow vestal cost increase
LA C'tis
* Keeper of tombs slightly less expensive, LA sauromancer slightly more expensive.
* Unholy bless fix.
* Tomb chariot reanimation enabled.
* Tombwyrm & chariot works
T'ien Chi (at least MA, perhaps EA/LA as well)
* Ministry Guardsman.
* Minister of Magic.
* Ministry of Rituals and ceremonial master made fortune tellers.
* Slightly altered descr for ministers etc.
* New spells for TC: Thousand Year Ginseng, Inner Alchemy.
* Conscription made more viable.
* Apothecary, Alchemist of the Five Elements, Imperial Alchemist, Imperial Geomancer.
Abysia
* Demonbreds not truly demons to disable their unthematic reanimation.
* LA Anathemant Salamander not only home anymore.
Bless rushes are going down (Van, Ermor, Mictlan) while at least LA C'tis, perhaps Tien Chi are going up. LA Abysia is going to be much better (F2 non-capital mage!), but the loss of demonbred reanimation hurts MA.
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September 17th, 2007, 08:22 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: Most powerful nation
I assume from all the reports here that Lanka is indeed a very good nation. Although my small experience with Lanka in the Boil the Ocean game (which has ended prematurely due to technical issues) showed it to be eliminated early on in the game. Admittedly, this could very well have resulted from the fact that Lanka is perceived as a strong nation which caused two of its neighbors to rush it early on. But then again this in itself is a weakness (as was said here before).
I think MA Pythium is being underestimated here and in general. I would assume that this may relate to the fact that its not straightforward to get the best performance out of this nation. I have used it very successfully in MP games with very good results (Jinxed Frechdachs comes to mind and also the current Dagur game). It has one of the strongest astral mages in the game (astral I believe is the strongest magic path), Hydras, access to angels and communion. All of which are not straightforward to use and may even backfire or be exploited against you if used wrongly.
I would place EA and MA Caelum high on the list of best nations for three reasons. Mammoths, Flight, cloud trapeze. Mammoths is for early game. Flight gives extreme strategic and tactical options. While cloud trapeze is an end game finishing move. Just imagine huge armies of seraphs popping out of thin air, pumping out air elementals, storm and wrathful skies. All of those factors I can attest from my experience are extremely effective. I have used them against unlikely odds in MP games (WOOF comes to mind here) and I think in general Caelum is doing quite well in the winning nations thread.
All the above represents my opinion based on my experience. In truth I think only statistics can be a real indication of a nation's strength because the factors are so many.
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September 17th, 2007, 08:40 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Most powerful nation
"I think MA Pythium is being underestimated here and in general."
How so? I ranked them 1 in power in the ma.
And yes if you got eliminated early in the game as lanka you likely did not have a double 9 bless and likely did not maximize their abilities.
K should write a guide for EA Lanka.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 17th, 2007, 09:47 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Re: Most powerful nation
And how on earth can Angels backfire?
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Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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September 17th, 2007, 09:59 PM
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Sergeant
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Join Date: Aug 2005
Posts: 299
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Re: Most powerful nation
Thinking the angels of the heavenly choir are useful and sending them in solo vs an army? I dunno - pythium seems like a pretty easy bet for top spot in ME. Only a few nations - possibly man or R'yleh, maybe Vanheim on small maps - can compete with them.
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Qui tacet consentit
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September 18th, 2007, 01:54 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Thanked 31 Times in 28 Posts
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Re: Most powerful nation
Removed.
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