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  #21  
Old September 30th, 2007, 11:21 PM

Sombre Sombre is offline
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Default Re: Warhammer MA: Empire

Oh so you were just asking me to include it? It's already in my proposed army list and has been since well before you made that post. So you'll get steam tanks. Eventually. OWL LASER.

Giving flagellants inquisitor wouldn't do anything. It just helps preaching in hostile dominion. Witch hunters could have patrol bonus.
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  #22  
Old October 1st, 2007, 12:41 AM
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Default Re: Warhammer MA: Empire

Quote:
Sombre said:
Oh so you were just asking me to include it? It's already in my proposed army list and has been since well before you made that post. So you'll get steam tanks. Eventually. OWL LASER.

Giving flagellants inquisitor wouldn't do anything. It just helps preaching in hostile dominion. Witch hunters could have patrol bonus.
!) Unfortunately, lots of Owls are Endangered, so you may have to settle for cranky mutant Egrets. Or Flamingos.

2) Fanatics of all stripes love to preach when they aren't hurting people. Sometimes they do both at the same time. At these times they can be -very- persuasive.
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  #23  
Old October 1st, 2007, 05:28 AM

llamabeast llamabeast is offline
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Default Re: Warhammer MA: Empire

Egrets? I've had a few - but then again, who hasn't?
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  #24  
Old October 1st, 2007, 05:35 AM

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Default Re: Warhammer MA: Empire

Don't you think beserk, sacred and 2 attacks is a bit much for lowly flagellants though? And then maybe inquisitor on top of that?
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  #25  
Old October 1st, 2007, 06:14 AM

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Default Re: Warhammer MA: Empire

Quote:
llamabeast said:
Egrets? I've had a few - but then again, who hasn't?
-universe groans-

I'm not using dom3 flagellants. I'm making my own, based off the warhammer unit.

Tomorrow I start getting into the modwork again and I'll carry on for the next 4 days or so. So I might even be able to get a beta out in a couple of weeks.

Of course there are other mods crying out for more stuff. Skaven will get an update of some sort soon. Probably heroes.
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  #26  
Old October 1st, 2007, 06:35 AM

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Default Re: Warhammer MA: Empire

Oh boy, I did a misquote! It should have been

Egrets, I've had a few;
But then again, too few to mention.

How embarrassing.

Looking forward to the new mods by the way Sombre! And, I'm still working on the Tomb Kings, believe it or not. I'm asymptotically approaching completion (I do half of what's left to do each week - now I just have about ten descriptions, the forts and the banners to do, shouldn't take long at all).
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  #27  
Old October 22nd, 2007, 07:37 AM

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Default Re: Warhammer MA: Empire

I have been working on this, though very slowly. I have a lot of code done at least.

Anyway, 3 new graphics to tide people over.

Attached Images
File Type: png 558533-Infantry preview.png (6.9 KB, 512 views)
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  #28  
Old October 22nd, 2007, 12:23 PM
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Default Re: Warhammer MA: Empire

Looks nice. I'm particulary fond of the sword guy.
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  #29  
Old October 23rd, 2007, 05:43 AM
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Default Re: Warhammer MA: Empire

Very nice, are you following one of the particular colour code of the Empire ? (there is one per region/free city)
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  #30  
Old October 23rd, 2007, 06:25 AM

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Default Re: Warhammer MA: Empire

I am to an extent. Each different state unit will bear the livery of a different force or region. For instance the Halberdier up there is clearly from Altdorf, while the spearman has a modified Stirland colour scheme. The greatsword might be from a number of different places. I'm not going to pay very close attention to copying livery colours and patterns, but I am going to make sure the armies look colourful and the units are distinct - you aren't playing a single region army here, but a combined Imperial force, so many and varied colour schemes make perfect sense.

I'm splitting the Empire into North and South. Roughly speaking this will be the split:

North

Middenland
Middenheim (city)
Talabecland
Talabheim (city)
Hochland
Ostland
Ostermark
Norland
Kislev Allies


South

Reikland
Altdorf (city)
Nuln (city)
Wissenland
Averland
Stirland
The Moot (Halfling region)

Clearly the Empire South gets more engineery stuff due to Nuln, Halflings due to The Moot, different knightly orers etc while Empire North gets huntsmen, Kislevites, the northern knightly orders,.. and so on.

The two sides will end up being pretty different. Even their basic state troops have some differences - southern spearmen use long spears and ringmail while northerners use regular spears and have plate cuirasses like halberdiers, the southern state troops include crossbows, northern shortbow archer militia are slightly better,.... lots of little things.
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