.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #21  
Old August 24th, 2006, 08:47 PM

Arker Arker is offline
Corporal
 
Join Date: Jun 2006
Posts: 62
Thanks: 0
Thanked 1 Time in 1 Post
Arker is on a distinguished road
Default Re: Death scales/Gift of Natures Bounty

I guess the reason this surprises me is that I remember reading the general strategy was to use powerful summoned troops instead of nationals as much as possible. You don't need gold for them, right?
Reply With Quote
  #22  
Old August 24th, 2006, 10:41 PM

Wick Wick is offline
Sergeant
 
Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
Wick is on a distinguished road
Default Re: Death scales/Gift of Natures Bounty

If summoned troops didn't need gold then national troops would be used a lot more -- it's just that they need it for expensive mages to research the spells, find the gems, and do the actual summoning instead of for recruiting and maintaining the troops themselves.
Reply With Quote
  #23  
Old August 25th, 2006, 02:08 AM
BigJMoney's Avatar

BigJMoney BigJMoney is offline
Second Lieutenant
 
Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
BigJMoney is on a distinguished road
Default Re: Death scales/Gift of Natures Bounty

Arker, was not the original purpose of this thread to see if Nature's Bounty offset Death 1 or more? Are you still going to test that with the new game you are making, or have you given up on that experiment? I am very interested in your findings, actually. I hope you get back to it. I'm also curious if Growth 3 and Nature's Bounty is enough to offset Burden of Time, but I guess that isn't a test that can be set up. It would be neat, as you stated, if one could use that to his advantage to let an opponent kill off all the opposition for oneself.

=$= Big J Money =$=
__________________
Reply With Quote
  #24  
Old August 25th, 2006, 02:09 AM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Death scales/Gift of Natures Bounty

Quote:
Ygorl said:
As far as GoNB, I've never cast it, but I always assumed it moved your scales towards growth? In any case, give it a few turns to have an effect.
Nature's Bounty doesn't effect growth scale- just multiplies income based on positive dominion candles in a province.
Reply With Quote
  #25  
Old August 25th, 2006, 03:25 AM

Arker Arker is offline
Corporal
 
Join Date: Jun 2006
Posts: 62
Thanks: 0
Thanked 1 Time in 1 Post
Arker is on a distinguished road
Default Re: Death scales/Gift of Natures Bounty

Quote:
BigJMoney said:
Arker, was not the original purpose of this thread to see if Nature's Bounty offset Death 1 or more? Are you still going to test that with the new game you are making, or have you given up on that experiment? I am very interested in your findings, actually. I hope you get back to it. I'm also curious if Growth 3 and Nature's Bounty is enough to offset Burden of Time, but I guess that isn't a test that can be set up. It would be neat, as you stated, if one could use that to his advantage to let an opponent kill off all the opposition for oneself.

=$= Big J Money =$=
I've got the game saved, I imagine I'll come back to it eventually, dispell Ermors enchantments, and track population growth for a few turns. I'm just a bit busy exploring the wonderful new world of order 3 at the moment

If I do I'll be sure to post again to this thread with what I find out.

I don't know why it wouldn't be possible test your other hypothesis... set it up and let us know Or I'll probably check it out myself, eventually, if you don't.

Based on what I've seen so far, my prediction is no, by the way. But I could be wrong...
Reply With Quote
  #26  
Old August 25th, 2006, 11:43 AM
BigJMoney's Avatar

BigJMoney BigJMoney is offline
Second Lieutenant
 
Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
BigJMoney is on a distinguished road
Default Re: Death scales/Gift of Natures Bounty

I'm wondering if anyone out there has stats on Nature's Bounty. I have been playing with Growth 3, and never ever use that spell (though I could easily cast it; I just have other priority globals). I wonder if it would help my game better than the other globals I use. Something tells me no. By the time I get that spell up and watch population rocket, it doesn't really matter how much extra production and gold it brings me, because that's probably the point in the game where summoned armies paid for with gems rule the day.

=$=
__________________
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.