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  #21  
Old January 1st, 2005, 03:40 PM
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David E. Gervais David E. Gervais is offline
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Default Re: I\'m Working On A New Ship Set

Race set 3 looks great, but where is the purple jellybean accelerator canon?

Did you use purple M&M's again?



Cheers!
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  #22  
Old January 1st, 2005, 03:58 PM
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Default Re: I\'m Working On A New Ship Set

I am not happy with the RP either, but it is the best I can at this time. I will most likely change it before the set is released.
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  #23  
Old January 1st, 2005, 05:36 PM
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Default Re: I\'m Working On A New Ship Set

Trees in the weapons platform pics? That will be one that will be emulated fo years to come!
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  #24  
Old January 1st, 2005, 06:48 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: I\'m Working On A New Ship Set

Quote:
Atrocities said:
I just did a major update to Race 3. and finsihed off most of the set. There are still 8 ships that I have not done yet, but I will get to them when I have time.

Take a look and let me know what you think.
I agree that the Race Portrait is cheesey, but the ships are very nice! The sense of a single unifying design philosophy is strongly felt but it's fairly easy to distinguish the different classes, and they all look 'sleek' or 'graceful' like you want SciFi ships to look. I'd like to see this design set modeled for SE V, along with that 'wedge' shaped imperial set from a few weeks/months ago.
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  #25  
Old January 1st, 2005, 08:35 PM
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Default Re: I\'m Working On A New Ship Set

Thank you all for the comments.

That imperial wedge set is actualy done. It was completed as a private set for a member of the forum. He gave me all the back story info for the set, but I lost the models when the comp crashed. I might have them on disk, but finding the right disk is the problem.



Race portraits are proving to be most difficult. And this set has the highest polygon count per model of any of my sets. The Dreadnought alone has over 100,000 polygons. Now that is detail.

Rendering the Troop Infantry image took nearly five minutes.

And yes, trees in the weapon platform give it a planet side feel that was lacking IMHO. I hope they are liked.
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  #26  
Old January 1st, 2005, 08:44 PM

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Default Re: I\'m Working On A New Ship Set

Quote:
Ed Kolis said:
Trees in the weapons platform pics? That will be one that will be emulated fo years to come!
Unless you happen to be making races like mine, in which case the weapon platforms are underwater.
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  #27  
Old January 1st, 2005, 08:48 PM
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Default Re: I\'m Working On A New Ship Set

David had a good idea for weapon platforms. Floating platforms above the clouds on repulser platforms or long poles. Very inovative idea IYAM.
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  #28  
Old January 2nd, 2005, 07:19 AM
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Default Re: I\'m Working On A New Ship Set

Ok, I have redone the race Portrait. In my humble opinion, it is a hell of a lot better than the old one.

(The best I can do given my limited skill.)

Race 3 (Not Yet Named)
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  #29  
Old January 2nd, 2005, 08:45 AM

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Default Re: I\'m Working On A New Ship Set

Incredible....Incredible...

The Only downside is the polygon count, that Juggernought would be my ship of choice in Starfury I love this set though.
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  #30  
Old January 2nd, 2005, 08:57 AM
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Default Re: I\'m Working On A New Ship Set

If you can get the count down to a usable level, I will be happy to license the model for your use.
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