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  #21  
Old August 31st, 2004, 01:29 PM

Thufir Thufir is offline
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Default Re: Patch 2.13 available now

Quote:
from patch notes:
Roc ate too many elephants.

Ya know - I always hated it when that happened!
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  #22  
Old August 31st, 2004, 01:51 PM
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Johan K Johan K is offline
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Default Re: Patch 2.13 available now

Quote:
archaeolept said:
uhh, you probably don't want to install the patch until you are sure that your games are going to be doing so immediately boron...

This time it doesn't matter much if you use the wrong Version. Battle replays will be incorrect, but everything else will work when you mix Version 2.12 and 2.13.
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  #23  
Old August 31st, 2004, 01:54 PM

Thufir Thufir is offline
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Default Re: Patch 2.13 available now

Quote:
Edi said:
Woohoo! The Great Warlock is back! Hooray!
Edi
What is the "Great Warlock" - a pretender? If so, for who?
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  #24  
Old August 31st, 2004, 01:55 PM

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Default Re: Patch 2.13 available now

>> Basic Magic Item modding implemented.

How do I use this?
Modding.pdf doesn't say anything about it.
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  #25  
Old August 31st, 2004, 01:55 PM

Thufir Thufir is offline
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Default Re: Patch 2.13 available now

Quote:
deccan said:
Quote:
Main screen commander scrolling works in full rows only to make it easier to keep track of individual commanders when there are many in the same province.
Wow, I was just going to make a post asking for something similar. Thanks for being a mindreader!
I've never been able to make commander scrolling hotkeys do anything visible - what screen do I use it on and what does it do?
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  #26  
Old August 31st, 2004, 02:01 PM
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Default Re: Patch 2.13 available now

Quote:
tka said:
>> Basic Magic Item modding implemented.

How do I use this?
Modding.pdf doesn't say anything about it.
Psitticine [img]/threads/images/Graemlins/icon39.gif[/img] (who edited the manual) is working on updating the modding manual. It will hopefully be finished soon.
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  #27  
Old August 31st, 2004, 02:12 PM

atul atul is offline
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Default Re: Patch 2.13 available now

Quote:
Thufir said:
I've never been able to make commander scrolling hotkeys do anything visible - what screen do I use it on and what does it do?
If I understood correctly it is the scrolling of visible commanders in map view if you have more than 28 commanders in a province. If so, it's a very joy-joy thing to change, was getting frustrated with provinces harboring 40+ mages.
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  #28  
Old August 31st, 2004, 02:33 PM

The Panther The Panther is offline
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Default Re: Patch 2.13 available now

Hm... One thing not in the patch that I was hoping to see. The game still does not seem to keep track of exactly how many resources are available when you partially built a guy on the previous turn. Looks like you still have to keep track of this manually...

But there sure were some nice improvements in this patch. The greyed out thing when you are under seige is nice and this will no longer confuse the heck out of the newbies!

I also agree about the burning pearl. It was much too strong for the price. It is still stong, of course, and will still be built anyway. But, Arch, feel free to send your excess pearls to me!
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  #29  
Old August 31st, 2004, 02:38 PM

Thufir Thufir is offline
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Default Re: Patch 2.13 available now

Quote:
The Panther said:
Hm... One thing not in the patch that I was hoping to see. The game still does not seem to keep track of exactly how many resources are available when you partially built a guy on the previous turn. Looks like you still have to keep track of this manually...

that would be a great one for 2.14!
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  #30  
Old August 31st, 2004, 03:01 PM
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Esben Mose Hansen Esben Mose Hansen is offline
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Default Re: Patch 2.13 available now

Eh... is the linux patch borked? The patch didn't seem to work, giving med the 2.12 Version again, as far as I could determine. So I unpacked patch 2.12 and 2.13 in separate dirs, which I ingeniusly called 212 and 213, and ran diff:
Code:
esben@musvit dtmp $ diff -ru 212 213
Only in 213: army4.trs
Only in 212/doc: modding.pdf


Not to complain, but I think this can't be right... except for these 2 new files, the patches are identical(!)
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