Re: Joys of Jotun
Well here is what I've been basically been doing with my spell casters.
Everyone has been drafted. I have Gyga, Skratti, as well as Jarls, and the other one (the priest-I can't remember his title) everyone fights. Even my pretender.
Why? Well, it plopped me down in the middle of the map and I have been scrambling on almost 4 fronts to keep my enemies at bay. The spell casters HAVE made a difference. Plus the sacred troops getting blessed by the priestly types (My pretender is W9) really helps in the battle.
As far as researh goes, I found a library around turn 11 or so and am up to about 12-15 sages researching away. By the way I have my settings at Drain 3 and magic research to very difficult (My premise being that the ethereal and astral upheaval caused by the demise/departure of GOD has made magic research difficult and dangerous). Also, indies at 9 (I always do this).
So anyway, I have my sages pecking away at construction and just hit level 4 around turn 40 Last night.
I feel it's important to expand and push my borders out a bit not only for the extra income but also I'm trying to find the bottlenecks (Really powerful indies, mountains, ocean, etc) which I can then plug and let my empire grow for a bit.
I know my overall strategy isn't fine-tuned for maximum magical developement - it's more of a wartime economy type push I go after with magic being of lower priority (not by much - just lower).
I'm just playing around you know? It's a reason I avoid MP games. The talk I see of fine-tuning these strategies to get a specific spell by turn 3 so they can use it turn 5 and have clams being made by turn 11...all that kinda kills the joy for me.
Every time I play I do something completely different. This game was the first time I put my pretender on the front line so much. And it was a riot! Watching the little people fleeing from my dragon. What a hoot!
What do you think?
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