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  #21  
Old June 11th, 2004, 05:32 PM

Pickles Pickles is offline
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Default Re: MP Game - Full HowtheGodsKill

Sorry I did not reply sooner - I realised it was not really worth the hassle and decided to live with it (& sulk). I dunno if it will work - just practicing now. (It is my first game so I expect to get eliminated pretty fast anyway!)

Pickles
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  #22  
Old June 11th, 2004, 06:04 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: MP Game - Full HowtheGodsKill

Quote:
Originally posted by Pickles:
(It is my first game so I expect to get eliminated pretty fast anyway!)
That's the spirit!
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  #23  
Old June 12th, 2004, 01:14 AM
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Default Re: MP Game - Full HowtheGodsKill

Game has started. 12 hours to get first turn in.
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  #24  
Old June 12th, 2004, 01:45 AM
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Default Re: MP Game - Full HowtheGodsKill

The thing I don't understand about gazumping is passwords. If the original player can get in and see that he has the wrong pretender, that means both the player and the gazumper set the same password, presumably null.

So at the frequency that this seems to happen, it would appear that people are commonly setting null passwords, despite advice from every direction not to do that.

Is it possible that people are not in fact being gazumped, but that some bug in Dom is corrupting isolated pretender data?
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  #25  
Old June 12th, 2004, 08:29 AM

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Default Re: MP Game - Full HowtheGodsKill

What *I* want to know is why the gazumper never attempts to return to his game.

Let us assume for moment that somebody who gazumps a position is a player who wishes to play the game. Why then, do we never hear from the gazumping player, "Who is playing my turns?"

This is very perplexing, and as a result, I strongly suspect that the people performing the gazumping are, in fact, doing this maliciously. The newly added warning will thus do nothing. Therefore, I once again advocate my solution of, first, replacing the unreliable and insecure Dom2 upload screen with a dedicated web-based interface, that simultaneously allows for accountability of uploads, and prevents any such gazumping from occurring. I'd also recommend figuring out how to set a trap for said malicious gazumpers, so that when they attempt to do this, they can be immediately Banned on sight.
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  #26  
Old June 12th, 2004, 09:03 AM
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Default Re: MP Game - Full HowtheGodsKill

First I would like to state that I think that Norfleet is a truly valuable asset in these forum, and one of the very best strategist that readily helps people out with hints and tips. But post like the above (well, below in this inverse forum world) both saddens and angers me. So I have attempted a response.

Quote:
Originally posted by Norfleet:
What *I* want to know is why the gazumper never attempts to return to his game.
I'm guessing that they forget about it. Or maybe they were just fooling around, not realizing that they sabotaged something. Or maybe they just missed the prober buttom. In any case, they probably don't own up out of shame or or simply unawareness of the problem they have caused.

Quote:

[..]
This is very perplexing, and as a result, I strongly suspect that the people performing the gazumping are, in fact, doing this maliciously. The newly added warning will thus do nothing. Therefore, I once again advocate my solution of, first, replacing the unreliable and insecure Dom2 upload screen with a dedicated web-based interface, that simultaneously allows for accountability of uploads, and prevents any such gazumping from occurring. I'd also recommend figuring out how to set a trap for said malicious gazumpers, so that when they attempt to do this, they can be immediately Banned on sight.
Malicious actions are suprisingly rare, and are almost always between people who care or done as some sort of protest. Evil people are just plain rare, in my experience. Inconsiderate, self-centered, whining --- yes, we all are to some degree. But evil? No.

Anyway, according to yourself in another thread which I don't care to dig up right now, a whiner is somebody who complains about a situation and states that he wishes to change this. So, I suppose you are now a self-convicted whiner. I may implement an upload interface at some point, but it is not exactly at the top of my list. I welcome patchers, though. And I'm certainly not going to trap people. I could make it so only people who are invited could join. And that is as far as I am going to go in this regard.
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  #27  
Old June 12th, 2004, 09:07 AM
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Default Re: MP Game - Full HowtheGodsKill

Quote:
Originally posted by Pickles:
(It bugs me that you cannot check what pretenders are except by starting a game)
But you can check. Just compute the md5sum of your pretender (the .2h file) and compare it with the one on the webpage.
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  #28  
Old June 13th, 2004, 11:06 AM

Pickles Pickles is offline
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Default Re: MP Game - Full HowtheGodsKill

"Originally posted by Pickles:
(It bugs me that you cannot check what pretenders are except by starting a game)"
Originally posted by Esben Mose Hansen:
"But you can check. Just compute the md5sum of your pretender (the .2h file) and compare it with the one on the webpage."

OK that is gibberish to me! (As I am technologically illiterate)
Does it tell me what the pretender looks like ie magic dominion castle? If so I will make the effort to find out what you mean. BTW I did not mean to criticise your site - more the game and I am sanguine about that I was just frustrated at the time (which is an apology!)

Also the Gazumper was me! I originally set up the wrong pretender, noticed this in a practice then tried to overwrite my original but seem to have failed

Pickles
edited for tone

[ June 13, 2004, 11:48: Message edited by: Pickles ]
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  #29  
Old June 13th, 2004, 08:36 PM

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Default Re: MP Game - Full HowtheGodsKill

There are some victory point sites on the map that I do not recall from practice games. Do these mean anything.

Pickles
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  #30  
Old June 13th, 2004, 08:36 PM

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Default Re: MP Game - Full HowtheGodsKill

double post

[ June 13, 2004, 20:34: Message edited by: Pickles ]
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