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January 30th, 2004, 10:37 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Equipment Stats List - For Modders
Quote:
Originally posted by PDF:
Well, thanks but I didn't mean *these* lists, but *those* others (from SC too) who show protection value, resource costs, etc ...
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Ah. Those lists. I see...
I'll see what I can do. Give me a little time...
Edit: Formatting
[ January 30, 2004, 20:38: Message edited by: PhilD ]
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January 31st, 2004, 02:50 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Equipment Stats List - For Modders
Quote:
Originally posted by PhilD:
quote: Originally posted by PDF:
Well, nice list ... but it'll be simpler to use in tabular format !
I'm too lazy to type it myself, but if one of our comp wizards could just process the list to put it in a table ...
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Try this
It's supposed to be in Excel format. Produced with OpenOffice, since I don't have access to Excel, so no guarantee. That's a pure copy-paste of Cherry's post (two sheets: one for Armors, one for Weapons) Well, thanks but I didn't mean *these* lists, but *those* others (from SC too) who show protection value, resource costs, etc ...
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February 3rd, 2004, 03:05 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
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Re: Equipment Stats List - For Modders
weapon 81 := Thorn Staff
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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February 5th, 2004, 02:53 AM
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Major
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Join Date: Sep 2003
Location: Oregon
Posts: 1,139
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Re: Equipment Stats List - For Modders
What's the secret to figuring out equpiment id numbers?
Also, "Bronze Cuirass" seems to give a buckler?! And the 100 listed below for Bronze Cuirass crashes dominions...
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February 5th, 2004, 06:34 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Equipment Stats List - For Modders
Press "I" when viewing a unit... may work in some other screens too, I'm not sure.
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February 5th, 2004, 06:39 AM
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Sergeant
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Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
Posts: 200
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Re: Equipment Stats List - For Modders
I think you meant press Shift + I
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February 5th, 2004, 07:00 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 475
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Re: Equipment Stats List - For Modders
Haven't been reading this thread in a while.
Two new to armor
32=Rusty_Ring_Mail_Hauberk
102=Bronze_Hauberk
Reverified Bronze Cuirass as armor ID=100. It seems like it got two spaces in the name though. 100=Bronze__Cuirass
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February 7th, 2004, 01:13 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Equipment Stats List - For Modders
190=Phantasmal_Claw
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February 7th, 2004, 08:20 PM
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Corporal
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Join Date: Oct 2003
Location: Finland
Posts: 81
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Re: Equipment Stats List - For Modders
41=Black_Steel_Tower_Shield
57=Shield_of_Valor
60=Charcoal_Shield
62=Shield_of_the_Accursed
70=Leather_Shield
79=Spirit_Helmet
87=Scutata_Volturnus
88=Lantern_Shield
346=Useless_Kick
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February 8th, 2004, 04:50 AM
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Sergeant
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Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
Posts: 200
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Re: Equipment Stats List - For Modders
Dunno if anyone's doing anything with map editing, but the values listed in the docs (1=small, 256=farm, etc..) can also be supplemented with: 512=nostart and 1024=many magic sites in this province.
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