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  #21  
Old January 13th, 2004, 08:07 PM
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Default Re: Malfador Games Pirated

wow. thats certainly ONE solution. there is quite a bit of piracy at home, too, you know. industry estimates are 50% of all games are pirated.. thats based on their guesswork comparing sales of hintboks to sales of the game its self. I would guess that its probably significantly more than 50% domestically. Im sure its in the high 90s, overseas.

It isnt just Asia, though. Its also Eastern Europe, the Mid-East, and India. I dont know about Africa, but I would guess that its the same there, too.

Guess we are going to need one of those black-hole radiation bursts from the thread next door. Maybe it isnt too late for me to get work in NORAD.
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  #22  
Old January 13th, 2004, 08:26 PM
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Default Re: Malfador Games Pirated

If Sahib has to pirate games to feed his family than maybe that country in question if over populated. Maybe a world where a lot of people can't work to make a living is over populated and "Be fruitful and multiply" should be re examined. Does god want mindless followers, or followers with good sense. Anyway different threads, different solutions, Atrocities for Overlord 2004!
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  #23  
Old January 13th, 2004, 09:42 PM
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Default Re: Malfador Games Pirated

overpopulation? nope. we could feed everyone in the world from Canada and the US.
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  #24  
Old January 13th, 2004, 11:21 PM
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Default Re: Malfador Games Pirated

Or from just the US. Not sure on the amount of arable land in Canada, as a lot of it is in rather frigid regions that are not suitable for crop growing, but there might be enough there to feed the world just from farms in Canada (assuming that more farms were built to support the increased export need ).
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  #25  
Old January 14th, 2004, 01:48 AM
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Default Re: Malfador Games Pirated

well, if you divide the population of the world by the US's land mass, you do get 2 acre sections which is enough for a family of 4, but the US has deserts, so i included Canada to be sure.
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  #26  
Old January 14th, 2004, 02:14 AM
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Default Re: Malfador Games Pirated

I just think (although there's nothing I can do about it) that if a population is that desperate to provide for it's self that they have to resort to piracy of other countries or persons software,movies, and music, that there is something really wrong with that country. I'm thinking Indonesia here or maybe Cambodia. Anyway what can the victim country do? How many times do you say "Please Stop it" before doing something stronger. I work for a CD duplicator and we were doing a big run of some Russian CD's not knowing they were all covers of popular rock songs. We got in trouble although we didn't know what the songs were. "Hotel Kalifornia" doesn't sound the same in Russian.
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  #27  
Old January 14th, 2004, 02:25 AM
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Default Re: Malfador Games Pirated

Quote:
Originally posted by Puke:

Not really much to be done about it.
Do you really think so? Or is it just no one has the will to do it.
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  #28  
Old January 14th, 2004, 02:26 AM

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Default Re: Malfador Games Pirated

Quote:
Originally posted by DavidG:
quote:
Originally posted by Puke:

Not really much to be done about it.
Do you really think so? Or is it just no one has the will to do it.
It all amounts to he same thing, if your fatalism is only sufficient.
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  #29  
Old January 14th, 2004, 02:39 AM
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Default Re: Malfador Games Pirated

one of my philosophies is 'never give up'. something can be done about it. like increasing the resources of the citicens of those countries.
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  #30  
Old January 14th, 2004, 05:03 AM
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Default Re: Malfador Games Pirated

I'm with Narf on that, we shouldn't give up because the task seems beyond our ability. No task is.

For commerical goods, military force is fully justified. Just start pulling up Piracy reports or call up a shipping company that runs container ships in South East Asia or the Eastern Med.

On the Internet, we got a number of options. CDKey checkers that compare with an Online dbase (but those can be cracked and someone forbid if that dbase was leaked!), reducing the speed of the internet to something redicously low (14.4 anyone?), or redesigning both Operating Systems and the Internet itself to prevent it (and why not kill spam one time).

Then CD Burners. They made that Copy Proof CD, but as CNN reported, that's bypassed by a single key. Why not design copy-proof programs? Programs that'll self destruct or void itself if you try to copy it where the programmers and developers alone know the special codes to install patches.

Or Perhaps the Pregnancy Prevention approach and use a wide variety and combination of prevention methods together to reduce it down.

It also wouldn't hurt to setup a digital privateers' guild on the global level to hunt down these people and shut them down for good.
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