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  #281  
Old April 15th, 2008, 07:20 AM
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Default Re: Man is no more

Quote:
Kristoffer O said:
Hi, how is the game going?
Things just got very intresting. Ermor decided to attack me on the exact same turn I launched my attack on Pythium. And here I was, counting on having at least 3 turns to organize my defences if Ermor decided to intervene. (which I thought quite likely, btw. ) No such luck though, apparently.
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  #282  
Old April 15th, 2008, 12:30 PM
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Default Re: Man is no more

Unfortunately, I had to send in an abbreviated turn last turn, and don't have much to fight him off, except the crates of gems. Here goes nothing, though.
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  #283  
Old April 16th, 2008, 07:29 PM
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Default Re: Man is no more

Why, oh why did those frigging crazy starspawn decide to use gems in the battle at Pythiums capital? That's over 20 gems (might be 30, I'm afraid to count )used up against PD.
Including two, that's right, two! castings of will of the fates (we wouldn't want the enslaved PD guys to go without it, now would we...), while I didn't have it scripted at all...

Whispers from the void they tell me... grmbl.
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  #284  
Old April 16th, 2008, 08:40 PM
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Default Re: Man is no more

Maybe second casting of WotF is a bug. Why should a mage cast it when everyone is already lucky?
I just had the same problem in another game. Expected soulless stayed inside the castle and MY starspawn threw Solar Brilliance with penetration items on the enemy PD, group of crossbows and my own army that successfully got blinded even under Antimagic. That's sad...
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  #285  
Old April 17th, 2008, 05:28 AM
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Default Re: Man is no more

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ano said:
Maybe second casting of WotF is a bug. Why should a mage cast it when everyone is already lucky?
Aah! But see? That's the beauty of it. After the first WoF, another of my starspawn cast a master enslave, meaning there were about a dozen guys on my side who were notlucky. Clearly that's worth a new casting, right?
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  #286  
Old April 22nd, 2008, 05:18 PM
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Default Re: Man is no more

*Sigh*

Do I never learn?

Twice before I have been in a situation where I could storm a heavily defended enemy capital when I wasn't sure I could defeat the defending army. Twice I let myself be tempted into trying it, because I felt time was working (heavily) against me. And twice I was trounced.

Today was the third time.

And a number of miscalculations, oversights, and a bit of bad luck meant that I managed to kill the grand total of 4 enemy units while trying...

Back to the drawing board I guess.
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  #287  
Old April 25th, 2008, 01:03 PM
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Default Re: Man is no more

A large army deciding to spend a ****load of gems to take out a bit of PD, that's just funny.

My communion master deciding to cast bone grinding (4 times!) instead of the scripted undead mastery, that's quite something else. Then, to add insult to injury, once his script ran out, he decided to use his leftover gems (he had gems left because he cast the cheaper bone grinding instead of undead mastery) on undead mastery...

I have to say I don't know what to do if undead mastery doesn't get cast here...
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  #288  
Old April 26th, 2008, 08:01 AM
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Default Re: Man is no more

I didn't want to post this yesterday, in the first moments of disapointment, but I still feel the same today.

At this moment I see very little point in continuing to spend several hours playing my turn, only to have spellcasting AI issues turn battles that should be easy victories with little losses into massacres. (And apparently Jazzepi is getting frustrated by fog warrior issues too. )

As far as I'm concerned I'd be happy to call it a day here.

If you guys prefer to keep on playing though, I'll get my head down and plough through it.

(Llama will be getting back after this weekend, right? He should of course get a chance to give his oppinion too before final decisions get made)
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  #289  
Old April 26th, 2008, 08:27 AM
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Default Re: Man is no more

I feel like I've learned a lot from this game. I've actually never made it to the end game in a massive one like this. I'm happy to just stop here, instead of trying to flail endlessly against Ry'leh's hordes only to have the entire battle decided by poor AI magic choices.

Jazzepi
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  #290  
Old April 26th, 2008, 10:37 AM
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Default Re: Man is no more

Okey. I postponed hosting by 48h for now, to give Llama (and Dr.P) the chance to chime in.

It's been a great game for me too up to now, and I would definitely have loved to see how our war would end up with proper followed scripts. It looked like it would be an epic struggle.
While I did reach endgames of this size a few times, this was the first time I made extensive use of big communions, and it certainly was an educating experience for me too.
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