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  #241  
Old August 19th, 2009, 02:17 AM

shard shard is offline
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

eh... i dunno about that, he is playing by ear doing his turns rather fatalistically 40 minutes before the deadline on his netbook on the way to work. Somewhat reminiscent of speed chess days


Ooops, oh yeah back into my dark cloak and skull face mask...

The High Witchking will not go down other than with a mountain of his foes' corpses. And as its looking to be a big mountain, he'll have to separate little sections for Helheim, Abysia, Oceania, Tienchi and Tir Na Og. It is unfortunate that some have gotten cold feet and have resorted to stealth and remote controlled earthquakes, little chance for glorious slaughter there.
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  #242  
Old August 19th, 2009, 10:54 AM

llamabeast llamabeast is offline
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

I'd like to request a 24 hour extension.

And... I've granted it myself (so don't do anything Amonchakad).

Sorry for slowing things down.
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  #243  
Old August 19th, 2009, 05:08 PM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Quote:
Originally Posted by llamabeast View Post
I'd like to request a 24 hour extension.

And... I've granted it myself (so don't do anything Amonchakad).

Sorry for slowing things down.
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Good luck with finding a sub.
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  #244  
Old August 21st, 2009, 05:33 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Sorry for spamming these messages, but I'm going to update Holy War mod soon, which is in use in this game. If anyone has anything to say about the changes in this mod, I'd appreciate if it was posted on the mod thread (see my signature for link). There are other mods in this game that also change stuff, but the workings of the Holy War mod are easy to spot.

1) All of the new holy sites are from this mod. Are they too common? Are the recruits too good? Too weak?
2) All of the new researchable pure holy combat spells are from this mod. "Chastice", "Faith Healing" and "Smite Heretic" are from this mod too. Are they usable? Are they enough to warrant recruiting some priests after turn 20? Could they be too strong even?
3) How about the summons (a'k'a "Call Guardian of X" spells)? They're not meant to be game-breaking, just generally useful.
4) How about the common indy-priest nerf? People okay with it?

Here is a list of changes I'm already committed to doing, just in case.
Quote:
- Add amonchakad's description fixes
- Templar Abbot should be cheaper 100gp->70gp
- Explain the lack of sacred status on Wardens trough description text.
- Buff Sauromatian's H1 priest to H2.
- Replace Warrior Monk's Chi Kicks, due to CBM giving the "Chi Kick" weapon +4def.
- Due to some nice modding trick, I'll likely be able to make Preachers drop to H1 casters in combat, allowing me to reduce their ridicilious encumberance.
If you don't want to give feedback because it might reveal some stragetic secrets, just PM or e-mail me. Getting all the needed fixes to the next version would make my life a lot easier.
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  #245  
Old August 21st, 2009, 06:34 PM

llamabeast llamabeast is offline
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Gaah, having already postponed the game so I could take the turn, now my computer is not working properly so I can't take it anyway. I've sent the turn to Baalz, who will in any case be subbing for me from tomorrow till September 3rd. I've put some more time on the clock (sorry to delay things further), put hopefully the turn will process soon if Baalz take my turn, and Arcoscephale also moves.
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  #246  
Old August 22nd, 2009, 04:57 PM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Seeking F/W/E gems, can offer a range of items and gems from other paths (well, not S actually - I just don't expect anyone to have pearls for trade...)
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  #247  
Old August 23rd, 2009, 12:41 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

What is it with my armies scaring off invaders??? I'm looking to be quickly put out of my misery so I can join other games and you lot keep running off. Pledging to fight me to the death in glorious battle and running off when my capital gates were wide open was a bit of a letdown


On a totally unrelated note, what happens when you run out of gold?





Quote:
Originally Posted by Gregstrom View Post
Seeking F/W/E gems, can offer a range of items and gems from other paths (well, not S actually - I just don't expect anyone to have pearls for trade...)
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  #248  
Old August 23rd, 2009, 12:50 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

It's called hit-and-run, and there will be fewer troops to fight once yours start to desert because you can't pay.
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  #249  
Old August 23rd, 2009, 03:00 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Quote:
Originally Posted by shard View Post
What is it with my armies scaring off invaders??? I'm looking to be quickly put out of my misery so I can join other games and you lot keep running off. Pledging to fight me to the death in glorious battle and running off when my capital gates were wide open was a bit of a letdown


On a totally unrelated note, what happens when you run out of gold?





Quote:
Originally Posted by Gregstrom View Post
Seeking F/W/E gems, can offer a range of items and gems from other paths (well, not S actually - I just don't expect anyone to have pearls for trade...)
Yes we had to use this strategy against your mighty armies and try to bleed your economy as much as possible. Mermaid's naked soft skin cannot stand your deadly poisonous arrow
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  #250  
Old August 23rd, 2009, 03:44 AM

shard shard is offline
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Cowards the lot of you!





Quote:
Originally Posted by Kietsensei View Post
Quote:
Originally Posted by shard View Post
What is it with my armies scaring off invaders??? I'm looking to be quickly put out of my misery so I can join other games and you lot keep running off. Pledging to fight me to the death in glorious battle and running off when my capital gates were wide open was a bit of a letdown


On a totally unrelated note, what happens when you run out of gold?





Quote:
Originally Posted by Gregstrom View Post
Seeking F/W/E gems, can offer a range of items and gems from other paths (well, not S actually - I just don't expect anyone to have pearls for trade...)
Yes we had to use this strategy against your mighty armies and try to bleed your economy as much as possible. Mermaid's naked soft skin cannot stand your deadly poisonous arrow
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