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  #241  
Old October 19th, 2009, 01:39 PM

Caerun Caerun is offline
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Default Re: Pyrothere - LA slowpace - Game on!

... and Atlantis falls.

Going AI. Well played to the opposition. Good luck to anyone still in game.
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  #242  
Old October 19th, 2009, 02:26 PM

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Default Re: Pyrothere - LA slowpace - Game on!

Quote:
Originally Posted by Caerun View Post
... and Atlantis falls.

Going AI. Well played to the opposition. Good luck to anyone still in game.
Well... Now I can strike back at Caelum.
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  #243  
Old October 19th, 2009, 02:37 PM
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Default Re: Pyrothere - LA slowpace - Game on!

I'm a bit uncomfortable about my victory against the mighty Jomon superfighter. He did so well but fell to the three things-with-many-eyes. If only he would have been faster on his feet...
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  #244  
Old October 19th, 2009, 04:01 PM

Agema Agema is offline
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Default Re: Pyrothere - LA slowpace - Game on!

Atlantis fallen?

You still have your capital's fort with a decent mage force, at least one army, and plenty of provinces. There's life in you yet.
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  #245  
Old October 19th, 2009, 06:01 PM

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Default Re: Pyrothere - LA slowpace - Game on!

Well, with my skill levels being what they are, I'm not seeing any conclusion to the situation that results in anything short of complete loss.

I've got a tenuous hold on a few provinces, a good third of which spent the past 50 turns under Ermor dominion, I'm looking at R'lyeh joining Man in the invasion process with an army that I might be able to annoy in the same way a speed bump annoys a 10-ton truck.

Once my capital falls, I'm very limited in my choices of mages and while I do have a decent number of Angakoks left, my scattered research means I'm at a bit of a loss as to how to use them. I've got taxes up to 200 on everywhere and yet I'm not even able to make upkeep, let alone recruit.

Simple fact is I've played myself into a corner. Now, I recognize I could indeed mount a last-ditch defense here and be irritating and perhaps even hurt the incoming Mannish and squidface armies, but I'm afraid I've got no fight left in me.

Make of that what you will.
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  #246  
Old October 20th, 2009, 09:39 PM

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Default Re: Pyrothere - LA slowpace - Game on!

I am confused as to what happened. In my version my valiant warrior served his purpose (except in the report of course). Do you see him getting paralyzed by the many-eyed beasties?
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  #247  
Old October 21st, 2009, 11:08 AM
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Default Re: Pyrothere - LA slowpace - Game on!

I think combat turn limit was hit and he routed.
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  #248  
Old October 23rd, 2009, 06:46 AM
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Default Re: Pyrothere - LA slowpace - Game on!

Guys--

I'll be setting myself to AI this turn. Midgard was simply no match for the brutal effeciency and impressive might at Bogarus' command. Watch out folks, he is VERY strong.

AOE, in spite of a half-hearted attempt at role play, the outcome was never in doubt. Well done.
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  #249  
Old October 23rd, 2009, 05:54 PM
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Default Re: Pyrothere - LA slowpace - Game on!

Thanks for sticking it out, Aethyr. Question of the day: can anyone stop the awesome might of Bogarus?
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  #250  
Old October 24th, 2009, 02:29 AM
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Default Re: Pyrothere - LA slowpace - Game on!

Sad to see you go Aethyr. Thanks for putting up a fight and good luck to you in future games.
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