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  #241  
Old June 16th, 2005, 05:17 AM

Aku Aku is offline
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Default Re: Invisible Swarm III: open

dolphins!
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  #242  
Old June 16th, 2005, 08:24 AM
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PashaDawg PashaDawg is offline
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Default Re: Invisible Swarm III: open

Wow - - thanks for the sacred troop discussion, Cainehill, et al.
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  #243  
Old June 16th, 2005, 08:31 AM

Jurri Jurri is offline
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Default Re: Invisible Swarm III: open

Quote:
Bluebird said:
Have you ever read "The Hitchhikers Guide to the Galaxy"?
Of course... That was a poor reference to the earlier chit-chat where it became apparent that I am a fish that's very scared for his well-being. (Although in reality I'm a very brave squid.) That is to say, an obviously failed attempt at continuity!

Jeffr has a F9 bless, not N9. Effectively ensures that the lance hits!
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  #244  
Old June 16th, 2005, 12:21 PM

Turin Turin is offline
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Default Re: Invisible Swarm III: open

Well to chime in on the centaur discussion: I have used a n9e9 medusa in the most recent blitzes and I have won each of them, or was at the top of the score graphs when we stopped.

Even unmodded, they become pretty invincible(19 prot, 3 regen, doesn�t fatigue out) to troops with those blessing, with the exception of f9 blessed troops. 7 centaurs are enough to take almost any indie province, unless a random shot takes out your blesser.
The only counters are magic, which is pretty hard to pull off against their 21 hp and 29 action points, or thugs with etherealness and lifedraining weapons, but those are nerfed by zen�s mod.

And pan can easily cast troop enhancements on the centaurs. A lategamearmy will be accompanied by pans casting:haste, weapons of sharpness,army of gold/lead, mass regeneration, strength of giants,legions of steel and possibly gaias blessing.
That means you are facing centaurs with 32 prot, 6hp regen per turn, MR 18, 2armorpiercing attacks with 23 strength,high resistance to the elements, attack skill 16+ and they never fatigue out.

Combined with the huge gemboost from motheroak, which you will certainly get and a motheroakboosted gift of health, that makes pangaea really fearsome.

Another problem most nations relying on sacred troops have is storming castles, but pangaea has a superuseful siege unit,the harpy, which makes castle defense a moot point.
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  #245  
Old June 16th, 2005, 01:07 PM

YellowCactus YellowCactus is offline
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Default Re: Invisible Swarm III: open

Wow,
Cainehill, nice post. I'm experimenting with F9W9B9 blessings with Mictlan. Scales are Luck +3, all others -3. The worst is drain 3. This set-up gives all holys +4 attack/strength/defense, hastes every other turn and gives flaming weapons. It works because eagle warriors (flying with two attacks) only cost 15 gold and 3 resources. The Blood fountain with mictlan's blood bonus give +6 blood from turn 1. So one or two FoD can be produced each of the first 10 turns. With F9W9B9 on the pretender (7 dominion), items are not needed for recruiting Ice Devils/Archdevils/Demon lords/Hoards from hell. The silly tactics available with this set-up are too many to list here. At blood8, a level 3 blood priest can cast 'Gift of Strength' which adds another +4 strength to all units. Imagine Jaguar warriors with 18 attack, 22 strength, quickened with 3 attacks. They're expensive though....25 gold. The scale problem takes care of itself on large maps because Mictlan inately doesn't spread dominion well. For the first few turns you must use only the god for 26 research, but sages will help outside your dominion. The blood path is really all you need. This is no amazing, exploitable pretender setting, but as for the discussion on blessings, its pretty fun! It brings a whole new meaning to SHROUD OF THE BATTLE SAINT!
-Yc
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  #246  
Old June 17th, 2005, 06:42 AM
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Boron Boron is offline
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Default Re: Invisible Swarm III: open

Only Jurri left.
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  #247  
Old June 17th, 2005, 07:35 AM

Jurri Jurri is offline
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Default Re: Invisible Swarm III: open

...and it's a new turn!
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  #248  
Old June 17th, 2005, 09:19 AM
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Default Ideal Love and Pure Virtue

[img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]

It is with great regret that the Wise Luminescent Shedu of Arco declares that he had no choice but to follow the unanimous advice of the Arcoscephalian Council of Philosophers in declaring a War of Defensive Aggression on the Kingdom of Ulm.

The Ulmish tin cans' unrelenting infringements on the divine sovereignty of the peaceful Dominion of Arcoscephale could no longer be ignored by the Council of Philosophers or His Divine Wise Luminescence. Ulm's sick, deviant, and covert campaign to cynically contaminate and mutate natural justice could no longer be endured. It must be resisted and defeated for the peaceful futures of all nations! Arco heeds the call for the defense of justice!!

His Luminescence has been authorized by the Council in the name of ideal LOVE and pure VIRTUE to accept Ulm unconditional surrender once the Tin Cans admit the truth and renounce their errant ways.

[img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]
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  #249  
Old June 17th, 2005, 01:07 PM

CUnknown CUnknown is offline
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Default Re: Ideal Love and Pure Virtue

A Ulmish military receptionist picks up the phone:

"Hello, Ulm Military. You'd like to make war with us. Okay, great. What is your account number? No account number, hmm. You'll have to fill out this form, in triplicate, then send it back to us. Make sure it's signed by all important members of your governm.. You say your Shedu only has hooves and can't pick up a pen. Well... sir. Sir... that's not our problem. I know that might slow things down, but most of the Ulm military is busy right now anyway, and so you'd have to wait regardless. Yeah. Mm-hmm, that's right. Perhaps you'd like to come back at a more convenient time for the Ulmish Legions?"
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  #250  
Old June 17th, 2005, 02:54 PM

Jurri Jurri is offline
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Default Re: Ideal Love and Pure Virtue

The squiggly squids of the Sunken City wish to express their admiration towards the noble ideals and virtuous way of life of the winged cow! [img]/threads/images/Graemlins/Rose.gif[/img] [img]/threads/images/Graemlins/Rose.gif[/img]

We only fear that not even the coming bloodshed will be enough to wash away the grievous sins and crimes against nature of the cruel nation of Ulm. [img]/threads/images/Graemlins/Waterdrop.gif[/img]
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