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  #231  
Old February 17th, 2010, 05:27 PM
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Fantomen Fantomen is offline
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Default Re: Aquamarine EA CBM Game Running

I'm sorry. There were more problems and I can't do my turns.

If there is a sub willing to take over I'll gladly step out of the game.
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  #232  
Old February 18th, 2010, 08:40 AM

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Default Re: Aquamarine EA CBM Game Running

It seems I found a sub. He'll do the turn tomorrow.
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  #233  
Old February 19th, 2010, 02:04 PM

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Default Re: Aquamarine EA CBM Game Running

I see that someone took the Formoria turn. Can that player post in this thread so we have contact info, please?

Also - I was unable to repair my home computer and it is now dead. I'll try and do turns on my work computer for the next turn or two but if I cant get my home machine fixed soon I might need a more extended delay. I'll let you know...
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  #234  
Old February 19th, 2010, 02:56 PM

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Default Re: Aquamarine EA CBM Game Running

That player in question is reluctant to post on these forums anymore, he only joined to make a brief but glorious last stand with a doomed nation. He also reports that Fomoria is even more doomed than anyone could have expected due to its terrible development - terrible magic diversity for a 71th turn, nothing but national mages, and even these in low numbers.
So there's no point in further dealings with Fomoria - its dead. He promises to struggle a bit, kick somebody in the groin once or twice, but that it.
Please let me know if you need delay in advance, 10 hours should be enough.
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  #235  
Old February 21st, 2010, 12:17 AM

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Default Re: Aquamarine EA CBM Game Running

No delay needed, this turn. I'm at work doing my turn right now.

Tho my home machine is still broken, which makes me sad :}
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  #236  
Old February 22nd, 2010, 03:47 AM

Dimaz Dimaz is offline
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Default Re: Aquamarine EA CBM Game Running

Hosting delayed by Fomoria request.
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  #237  
Old February 26th, 2010, 05:43 PM

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Default Re: Aquamarine EA CBM Game Running

I know I've resisted it in the past but with a huge 2:1 war against the other major powers looming, I think would like to request moving the timer to 72hr cycle.

What do you guys think?
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  #238  
Old February 27th, 2010, 01:21 AM

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Default Re: Aquamarine EA CBM Game Running

I agree
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  #239  
Old March 5th, 2010, 11:26 PM

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Default Re: Aquamarine EA CBM Game Running

I'd like to request a 24hr extension to the timer.

Haven't had time to play the turn yet and my weekend is very busy because I'm going to be looking at houses to purchase (which is pretty crazy!!). Wish me luck!
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  #240  
Old March 6th, 2010, 02:34 AM

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Default Re: Aquamarine EA CBM Game Running

24h added - good luck!
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