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  #231  
Old November 19th, 2009, 03:53 PM
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Default Re: Momentum 2 - Running

I just responded in the sub thread that I would like to take AOE's place
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  #232  
Old November 19th, 2009, 08:12 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

Welcome to the game SciencePro! Please PM me your e-mail and I'll make the change.
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  #233  
Old November 19th, 2009, 08:54 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

I just realized AOE sent in a turn a few hours ago and the game hosted. SciencePro, the only real difference between the current game situation and my sub post is that the war is two turns old and Mictlan has sent squads of pegasus riders and small forces of his sacreds to raid me and I've been trying to fend them off. Pan has been very lazy and not attacked me at all. In fact, Pan may be planning on betraying Mictlan so if you'd like to rethink your alliance with him Van would be interested in talking.
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  #234  
Old November 19th, 2009, 08:58 PM

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Default Re: Momentum 2 - Running

Quote:
Originally Posted by Valerius View Post
I just realized AOE sent in a turn a few hours ago and the game hosted. SciencePro, the only real difference between the current game situation and my sub post is that the war is two turns old and Mictlan has sent squads of pegasus riders and small forces of his sacreds to raid me and I've been trying to fend them off. Pan has been very lazy and not attacked me at all. In fact, Pan may be planning on betraying Mictlan so if you'd like to rethink your alliance with him Van would be interested in talking.
Lol, nice try.
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  #235  
Old November 20th, 2009, 05:28 PM
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Default Re: Momentum 2 - Running

Thanks for subbing in SciencePro. My apologies to everyone for my departure. A special apology to Psycho. In the end I had a lot less time to conduct my turns and the additional diplomacy made it much more stressful. Again, the game wasn't un-fun because of anything you did in particular, it was un-fun because I promised not to pursue the course of action I wanted most to do.

Good luck to you all.
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Strategy Guide: MA Caelum - Fear of Flying
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Strategy Guide: MA Mictlan - An Introduction
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  #236  
Old November 20th, 2009, 07:47 PM

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Default Re: Momentum 2 - Running

I still haven't heard from SciencePro. Can we have a 24h delay.
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  #237  
Old November 20th, 2009, 08:37 PM

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Default Re: Momentum 2 - Running

He PM'd me that he'd have a chance to complete his turn today. But I went ahead and postponed hosting by 24 hours.
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  #238  
Old November 21st, 2009, 04:17 PM
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Default Re: Momentum 2 - Running

Yes thanks for the extension. I said I didn't need it, but it actually turns out to be a good since I want to PM with everyone first before I decide what to do.

I will defiantly have my turn in by the new deadline. After that, you can expect me to play pretty fast.
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  #239  
Old November 21st, 2009, 10:32 PM

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Default Re: Momentum 2 - Running

Can I have another 24h extension?
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  #240  
Old November 21st, 2009, 11:38 PM

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Default Re: Momentum 2 - Running

Sure; hosting has been postponed 24 hours.
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