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October 5th, 2009, 09:02 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Pyrothere - LA slowpace - Game on!
I've put in a 24h extension to allow time for debate. Based on what I've read in other threads, this is pretty bad news.
I think rehosting has been tried, but the turn file in question was corrupt after the rehost too.
That said, I'm okay with rehosting the turn if that's what people want.
Can I have opinions, please.
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October 5th, 2009, 09:19 AM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Pyrothere - LA slowpace - Game on!
This is bad timing in my opinion. This could have been mentioned three days earlier. I hope your not suggesting a roll back cause at this point it sets us back 2 turns rather then 1. Also, these turns are getting very important for me and others and I generally consider roll backs to be bad.
Even if you just rolled back and immediately forced host, it would still require everyone to redo their turns because of rerolled random events and battles.
I would be more sympathetic, I really would, but last I knew R'lyeh was not at war with anyone. Plus the fact he mentioned an error which could have been known half a week ago. If he is at war, then by all means I apologize, but I would still think this is bad timing.
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October 5th, 2009, 11:55 AM
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Second Lieutenant
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Join Date: Jan 2007
Location: On the belly of that girl
Posts: 420
Thanks: 6
Thanked 5 Times in 4 Posts
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Re: Pyrothere - LA slowpace - Game on!
Me too am against a rollback, strange things can happen there. If the next turn file isn't corrupt, I have no problem with stalling this turn (although I AM at war, but those wars are not at a crucial point right now. And I have to admit that I already stalled twice during this game. I apologize for this). But the timing-thing I cannot let sit on me. I chose this game with the long host-times because I'm busy at work and home right now, so don't blame me to not look at and play the turns immediatly after the hosting.
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October 5th, 2009, 12:55 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: Pyrothere - LA slowpace - Game on!
I wouldn't mind a delay to sort things out.
A rollback would probably be bad though.
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October 5th, 2009, 01:20 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Pyrothere - LA slowpace - Game on!
Looks like noboday wants a rollback then. That's fine by me, and I'll wind back the extension since there doesn't seem to be much that can be done about the corrupt file.
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October 5th, 2009, 03:39 PM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Pyrothere - LA slowpace - Game on!
I'm in favor of a rollback personally.
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October 5th, 2009, 04:47 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Pyrothere - LA slowpace - Game on!
cupido, I mean no offense. I suppose people choose to play a slow game for different reasons. For me, it was so I would be forced to stew and think about each turn carefully. I often resubmit my actions an average of 2 times per turn.
Then again, someone also asked me if I would play in this game.
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October 7th, 2009, 09:55 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Pyrothere - LA slowpace - Game on!
I'm generally only in favour of a rollback if something absolutely crucial occurred you could make preparations to prevent which would cause severe problems for your strategic position. (e.g. a major fort was being stormed and you needed to prepare the orders for its defence.) It also has to be something so critical that it overwhelms the importance of everything else that went on - for instance, if two other nations had a huge battle, a rollback allows the loser to change tactics or avoid the fight.
I appreciate it's annoying to lose a turn by corruption - I've suffered it and probably anyone who has played plenty of games has - but unless it makes a vast, vast difference to your position, it shouldn't really be done.
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October 13th, 2009, 03:27 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: Pyrothere - LA slowpace - Game on!
Zhu Yi folds his hands and bows.
Really an awesome battle Algeanymph, and really close (at least in the battle bug view I get you killed my Golem at turn 70 or so) but never underestimate the might of the Celestial Empire.
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October 18th, 2009, 12:14 PM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Pyrothere - LA slowpace - Game on!
A scout has reported back to Utgard HQ on that one. A mighty contest indeed, although even if the battle had occurred as per the bugged version it would have been a Pyrrhic victory for Ermor.
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