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  #221  
Old June 7th, 2010, 08:36 PM
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Lingchih Lingchih is offline
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

It's no biggee now. I was annoyed at first, even though I knew it would be slow-paced, but I never expected 1 turn a week pace. I've gotten over it. I just check once a week to see if it's hosted now.
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  #222  
Old June 18th, 2010, 05:42 AM
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Default Re: YARG2 , 24 players EA RAND game

Strange. Game should have hosted yesterday. Quick host is on but it hasn't hosted yet
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  #223  
Old June 18th, 2010, 05:45 AM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Yeah, the llamaserver is acting up a bit right now and isn't hosting any games, apparently. I may have inadvertently been responsible for this. Moving on, there are a few players with outstanding turns whom I've notified of their impending stales. If all turns getin I can try to force host and see what happens... I'm not 100% convinced this is a good idea.
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  #224  
Old June 18th, 2010, 06:16 AM
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

I have a bad feeling re. force host. Like the server hosting twice and force a rollback -> ugly.

I suggest to wait until llama does his magic and get's the server fixed.
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  #225  
Old June 18th, 2010, 06:38 AM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Yes, that is my feeling as well. I can imagine that is the exact sort of idea that would make all sorts of unexpected bugs crop up. That's settled then, definitely no forced hosting.
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  #226  
Old June 18th, 2010, 01:13 PM
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Ok, why are we rolled back to turn 33? I definitely got sent a turn 34 this morning, and haven't heard anything since, either from llamaserver or in this thread - wth? If you couldn't get your turn in by the deadline, and you didn't ask for an extension (and llamaserver was still processing extensions till host time), too bad.

(Now i'm going to have to do all that rescripting again. F'ing rollbacks.)
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  #227  
Old June 18th, 2010, 01:35 PM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

I've done nothing to the current turn. Apparently the llamaserver errors are just blowing everything up right now. I most certainly did NOT do a rollback, and I don't think wraithlord would have done one without telling me.
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  #228  
Old June 18th, 2010, 01:53 PM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

@ rdonj - You might want to consider force hosting turn 33 before anyone sends a turn file in.

Since as it stands now, we could have the bigger problem of players submitting altered turns for turn 33, and thereby either intentionally, or unintentionally, gaining an advantage from the knowledge they gained from the turn 34 file the llamaserver sent out before it decided to instigate a random rollback.

If you force host now, then the worst scenario you will have is that everyone staled (as maybe the llamasever wiped out the .2h files it stored for turn 33, instead of storing them as it usually does) and you will have to rollback again to turn 33 and let everyone re-submit their turns. But if that happens, then you will be in the same position as now, so will have lost nothing.

If it does successfully rehost though, the game will just continue as normal, and as long as everyone is told to delete all instances of the original turn 34 they received, then everything should be ok.


If new turn 33 files start getting sent in though, this could all get a bit messy IMO
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  #229  
Old June 18th, 2010, 01:58 PM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

mmm... is the llamaserver fixed yet? I don't know that we should do anything until that is the case. Force hosting seems like a reasonable plan, but I don't want to do that if it is going to mess things up any further.

Edit: Upon further review I think it is safe currently to try to do a forced hosting. If everyone does stale I am not convinced that a rollback is a good idea though. So, I am going to do it. As long as no bugs crop up we will continue forward regardless of mass staling or not.
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Last edited by rdonj; June 18th, 2010 at 02:12 PM..
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  #230  
Old June 18th, 2010, 02:41 PM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

I only got a normal turn 34 and then a force-hosted turn 35. I have no idea what all the talk about rollbacks and changed turns is about. Please roll-back to 34, it makes a difference.
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