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May 14th, 2007, 04:08 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Time extension
To beat that addiction, sign on to the Dominions IRC channel and have some blitzes. Then do some MP games. Once you have played a couple, you're developing a more laid back personality about it.
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May 15th, 2007, 11:20 AM
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Sergeant
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Join Date: Oct 2006
Posts: 290
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: Time extension
We, the glamour people of Hellheim are almost finished... We do need support as fast as possible. Our lands are rich so if we will be beaten by Mitclan and Cits, they will get a huge amounts of gems... Others will loose and become slaves.. Stop them or they will win... We have plenty (400+) of gems so if we start loosing, we will tranfer them to the strongest nation (doesnt counting Cits or Mitclan of course).
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May 15th, 2007, 11:32 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Time extension
The High Council of Sauromancers are glad that they will not be the recipient of cursed treasures. Those cursed gems would bring ruin upon the strongest of nations, as the world unites against the suddenly overwhelmingly dangerous opponent.
We would, however, gladly take the hen that lays the golden eggs as compensation for the scores of our lizard kin that were slaughtered in the foolish Hellheim rush against the C'tis Capital.
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May 15th, 2007, 12:28 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Time extension
The Nation of Mictlan desires only a small amount of puddlefront property (well, it looks like a lake). C'Tis has borne the brunt of the Helheim assault through many months, so they deserve the land they will be getting. It is a hard fight, battling scores of glamorous heim warriors. C'Tis has done well, and deserves their reward of the Helheim capital.
There is no alliance of C'Tis and Mictlan that threatens the world. We are united in this fight by our common history of conflict with Helheim, though Mictlan chose to pay in land rather than battle Helheim, when first threatened.
That said, Helheim has been an honorable neighbor, and respected our pact once they received payment for their peace. We are sure their remaining warriors will defend their lands valiantly and bravely against our hordes and hordes of militiamen.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 15th, 2007, 03:52 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Time extension
Looks like I am holding this game up. I have a few more things I have to do this afternoon, then I will get my turn in, I am sorry for the delay
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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May 16th, 2007, 10:18 AM
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Sergeant
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Join Date: Oct 2006
Posts: 290
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: Time extension
...we will hold just for a few days more... those will be probably the last words the world will hear from us as a Nation...many refuges are looking for their new homes... The High Council deicided to give all the money and gems to the Choosen nation, closest to our hearts... We belive they will free our people from jungle people... We belive that we will rise again... soon...
virgins: run away!!!! Mitclan is coming
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May 16th, 2007, 11:58 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Time extension
Mictlan has found many beautiful women in the (former) lands of Helheim, but unfortunately none of them were virgins. So now we know what all your mages were up to when they should have been researching or summoning or crafting . That's why you have so many gems left over to donate to your mystery ally!
And anyway, honestly, it's true, we're only paying a visit to the South. The remains of our armies will soon be heading back to our jungles in the West.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 16th, 2007, 02:14 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Time extension
Gandalf - are we staying on a 48 hr timer or can we still move to a 24 hr timer?
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May 16th, 2007, 02:20 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Time extension
Up to you guys
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 16th, 2007, 02:33 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Time extension
Saw 4 votes for 24 hrs, 1(2) for 12 hrs and didn't see any for 48 hrs.
Anyone have a problem with switching back to 24 hours after the next turn?
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