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  #211  
Old October 19th, 2021, 03:21 PM

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Default Re: RetLT Scenario issues

Scenario #244 Charge Broski!

Polish wagons play truck sounds.
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  #212  
Old November 14th, 2021, 11:44 AM

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Default Re: RetLT Scenario issues

Scenario #258 Storm over Sawakow

Wooden bridge at 42,66 is a swamp hex
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  #213  
Old November 17th, 2021, 02:52 PM

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Scenario #259 KG Kleenman attacks

Russian partisan units AG0, AG1, and AG2 play the wrong sound for their MG-34s.
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  #214  
Old November 23rd, 2021, 03:05 PM

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Default Re: RetLT Scenario issues

Scenario #269 Westerplatte: Crew of death

Hedgerow hexes 68,25-27 are clear

Buildings at 30,112, 29,111, 29,112 and 29,113 are invisible
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  #215  
Old November 23rd, 2021, 04:46 PM
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Exclamation Re: RetLT Scenario issues

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Originally Posted by RetLT View Post
Scenario #269 Westerplatte: Crew of death

Hedgerow hexes 68,25-27 are clear

Buildings at 30,112, 29,111, 29,112 and 29,113 are invisible
For a while, I thought you'd found one I could not fix but I eventually came up with a workaround. The Hedgerows were simple...... the buildings OTOH were a PITA. I suspect originally it was supposed to be a single multihex building but nothing would go and the neutral V hex disappeared when I tried to remove the "invisible" buildings OR allow more to be added until I cleared a lot away around the area then I managed to get in some single hex buildings and rebuild the tracks and tramlines and reset the V hex.

Fun. NOT ....but fixed now
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Last edited by DRG; November 23rd, 2021 at 04:53 PM..
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  #216  
Old November 24th, 2021, 03:05 PM

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Default Re: RetLT Scenario issues

Thanks.

I discovered it by accident when I tried to move one of the armored cars into the v hex and got a warning message.
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  #217  
Old November 24th, 2021, 07:07 PM
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Default Re: RetLT Scenario issues

Hello
I created this scenario around 2003/2004 and haven't much experience in scenario creation one of my firsts. Probably that is why was this problem with invisible building great that you both found this and solved this issue. I try to include in this scenario two events Westerplatte defence and fight in Polish post office in Danzig which probably will be now best done in separate sceneries. I remember that Don especially for that scn build ADGZ icon unit in that time. Scenerio also include German SA units and SS local army of free city https://en.wikipedia.org/wiki/SS_Heimwehr_Danzig and was quite complicate in times of DOS SPWW2

Last edited by blazejos; November 24th, 2021 at 07:20 PM..
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  #218  
Old November 25th, 2021, 06:36 PM

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Default Re: RetLT Scenario issues

Scenario #270 Battle of Mokra

Polish wagons play truck sounds

German PZ2s have no HE ammo
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  #219  
Old December 3rd, 2021, 03:37 PM

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Scenario #274 Hold the Panzers

Polish wagons play truck sounds

German PZ 2s have no HE ammo
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  #220  
Old December 7th, 2021, 05:23 PM

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Scenario #275 Even the bravest

Polish wagons play truck sounds

German PZ 2s have no HE ammo

German 75.5 le IG 18s of Formation BE use a long barreled ATG icon. The othe ones use the correct icon.
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