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  #211  
Old February 26th, 2012, 02:19 PM
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Bullock Bullock is offline
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Default Re: Colonial Conquest - MA - (Running)

Quote:
Originally Posted by cool_hc View Post
Hi Ryleh

Fair enough. But can I clarify, do we get to attack each other this turn? Or after 3 turns as per our original NAP3 ?
Yeah i m honoring the 3 turns, otherwise i wouldn't make it official

Good luck
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  #212  
Old February 27th, 2012, 11:37 AM

krpeters krpeters is offline
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Default Re: Colonial Conquest - MA - (Running)

Oops, I forgot to play last turn. No biggie, there's not much I can do anyway.

I have a bunch of useless troops holed up in my remaining castle. Should I just go AI to avoid holding you guys up any further? (Trying to break the siege would be pointless, they'd just get eaten)
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  #213  
Old February 27th, 2012, 01:48 PM
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Bullock Bullock is offline
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Default Re: Colonial Conquest - MA - (Running)

I guess at this point no one will complain if you go AI.
Thanks for fighting til the end ! i hope you ve enjoyed the game
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  #214  
Old February 27th, 2012, 01:53 PM

Immaculate Immaculate is offline
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Default Re: Colonial Conquest - MA - (Running)

If you do leave can we get an AAR from you?
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  #215  
Old February 27th, 2012, 04:24 PM

krpeters krpeters is offline
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Default Re: Colonial Conquest - MA - (Running)

I don't have much to offer in the way of an after-action report... I basically played a pretty weak game. I had the advantage of a corner start which meant I could initially develop in peace. I saw Pythium's growing strength and decided I needed to go on the offensive. Unfortunately Agartha was in the way, so I tried to stomp on him first. I made mediocre progress against Agartha, then Pythium came in and started crushing me.

I held on to research Fire Storm and torched Pythiums army of Theurgs. I never had a response for his SCs, but he only had a few so I was able to start retaking territory and prepare to counterattack.

Then Caelum steamrolled in and that was that

OK, I've switched to AI. Have fun everyone!
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  #216  
Old March 1st, 2012, 08:46 AM

cool_hc cool_hc is offline
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Default Re: Colonial Conquest - MA - (Running)

Hi Bullock

Could I please have a 24hour extension. I'm going to need an extra day to plan all my defensive and offensive actions against you.

Thanks
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  #217  
Old March 1st, 2012, 11:30 AM
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Default Re: Colonial Conquest - MA - (Running)

postponed
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  #218  
Old March 3rd, 2012, 11:17 AM

cool_hc cool_hc is offline
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Default Re: Colonial Conquest - MA - (Running)

Hi Bullock, i don't mean to be nit-picky, but I thought we had 1 more round of NAP left ? hence my inaction against you this turn. As Shinuyama hasn't started any actions against me this turn, I assume he also believed there was 1 more round of NAP.
Anyways, in the long run I don't think it will make much difference, but would like to point it out nonetheless.
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  #219  
Old March 3rd, 2012, 11:43 AM

mockingbird mockingbird is offline
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Default Re: Colonial Conquest - MA - (Running)

Well done, Immaculate. You took accurate aim at Pythium's weaknesses and then surprised me with Foul Vapors. It's been fun watching your play improve as the game has progressed.
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  #220  
Old March 3rd, 2012, 12:34 PM
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Default Re: Colonial Conquest - MA - (Running)

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Originally Posted by mockingbird View Post
Well done, Immaculate. You took accurate aim at Pythium's weaknesses and then surprised me with Foul Vapors. It's been fun watching your play improve as the game has progressed.
Yeah was a nice battle. Very well played Imma.

Quote:
Originally Posted by cool_hc View Post
Hi Bullock, i don't mean to be nit-picky, but I thought we had 1 more round of NAP left ? hence my inaction against you this turn. As Shinuyama hasn't started any actions against me this turn, I assume he also believed there was 1 more round of NAP.
Anyways, in the long run I don't think it will make much difference, but would like to point it out nonetheless.
i m sry if i ve made a mistake counting turn.
I took in consideration the turn i warned you though.

Immaculate what do you think ?
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