|
|
|
|
|
July 7th, 2009, 07:13 AM
|
|
Major
|
|
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
ok, i have taken over oceania, and if there are no objections, i will play them for a few turns instead of setting them to AI directly.
|
July 7th, 2009, 07:24 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
What's GIGO?
|
July 7th, 2009, 07:41 AM
|
|
Colonel
|
|
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
Quote:
Originally Posted by tgbob
For anyone paying attention, you'll note that R'lyeh lost the battle against Atlantis. But it was a morale victory for the star dreamers because we proved how damn amazing the mods are.
Holy light! It blinds everything! Including 480hp Squiddy pretender! Especially when you spam it! Shame Crushing Pressure is poo.
|
Yeah, I was also thinking of upping Crushing Pressure (perhaps taking away the "Frighten" effect and upping the damage). Water deserves to get some nice UW spells, since you know, it's water magic. What proved to be problematic about it?
But glad to hear that Divine Light worked out for you, althought it's just one of the level 3 niche spells. Now I'm just waiting for someone to lose a Tartarian to a "Hand of Judgement" .
|
July 7th, 2009, 12:06 PM
|
|
Corporal
|
|
Join Date: Aug 2007
Location: Taiwan
Posts: 172
Thanks: 27
Thanked 4 Times in 4 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
I think the 50 fatigue on Crushing Pressure is a bit much for a underwater only spell. I also didn't notice much of a Frighten effect on the dudes it was hitting.
Hand of Judgement would be NASTY if a Seraph or SC'ble sacred used it.
|
July 7th, 2009, 06:26 PM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
Quote:
Originally Posted by llamabeast
What's GIGO?
|
Garbage In, Garbage Out. The term is probably older than I am. There is what appears to be a typo in the mod, basically.
|
July 8th, 2009, 11:10 PM
|
|
Second Lieutenant
|
|
Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
I'm going to AI, poor luck and a poor setup have killed me and it's just a slow decline from here as I'm at the losing end of a war. Also I found I really dislike Mid Agartha so I've no want to fight to the bitter end. Anyhow, luck to the rest of you except Shin who killed me.
|
July 9th, 2009, 04:32 AM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
Well, thanks for playing. It seems a shame though - barring the loss of a fort and army, your situation seems not too bad.
|
July 9th, 2009, 06:08 PM
|
|
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
I found another bug in the mod file during an SP game. It gives a holy site the ability to recruit a SC chassis instead of a unique. As this is probably a Bad Thing, I'll post the fixed mod here. Llamabeast, could you post when you've updated this on the server so we know when to put it in place on our own copies of Dom3?
|
July 9th, 2009, 08:21 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
Done.
|
July 9th, 2009, 11:15 PM
|
|
Second Lieutenant
|
|
Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
|
|
Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
Well it was my only army and my army production was supposed to be based on summonable troops by this point. Unfortunately this map seems devoid of earth sites so I would just be stringing along the fight until I was crushed.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|