|
|
|
|
|
January 27th, 2004, 05:31 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Rated Challenges Thread
Quote:
Originally posted by Slynky:
Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:
My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.
SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.
|
There is a bug that if Messages are sent at the beginning of the turn, sometimes they disappear when the turn is processed. Always send your Messages at the end of the turn, after issuing all other orders.
|
January 27th, 2004, 05:49 AM
|
|
Sergeant
|
|
Join Date: Dec 2002
Location: New Jesrey, USA
Posts: 292
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rated Challenges Thread
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by Slynky:
Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:
My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.
SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.
|
There is a bug that if Messages are sent at the beginning of the turn, sometimes they disappear when the turn is processed. Always send your Messages at the end of the turn, after issuing all other orders. Oh, that is soooo wrong. Thanks for the heads-up, Fyron. Is there a list of known bugs?
__________________
Don't become a well-rounded person. Well rounded people are smooth and dull. Become a thoroughly spiky person. Grow spikes from every angle. Stick in their throats like a pufferfish
-Bruce Sterling
|
January 27th, 2004, 05:53 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Rated Challenges Thread
No, but we could probably make one...
[ January 27, 2004, 03:55: Message edited by: Imperator Fyron ]
|
January 27th, 2004, 05:57 AM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Rated Challenges Thread
Quote:
Originally posted by Geckomlis:
Is there a list of known bugs?
|
3 classes, 35 orders, 769 families, 11365 genera, 33054 identified (sub)species
Class Arachnida (4 orders, 175 families, 493 genera, 832 identified (sub)species )
Class Chilopoda (1 order, 1 family, 2 genera, 4 identified (sub)species )
Class Hexapoda (30 orders, 593 families, 10870 genera, 32218 identified (sub)species)
Order Blattaria (5 families, 28 genera, 52 identified (sub)species )
Order Coleoptera (136 families, 3876 genera, 14173 identified (sub)species)
Order Collembola (1 family, 1 genus, 0 identified (sub)species )
Order Dermaptera (4 families, 8 genera, 9 identified (sub)species )
Order Diplura (1 family, 1 genus, 1 identified (sub)species )
Order Diptera (84 families, 1137 genera, 2838 identified (sub)species)
Order Embiidina (1 family, 1 genus, 1 identified (sub)species )
Order Ephemeroptera (10 families, 32 genera, 35 identified (sub)species )
Order Grylloblattodea (1 family, 1 genus, 1 identified (sub)species )
Order Heteroptera (47 families, 932 genera, 3242 identified (sub)species)
Order Homoptera (38 families, 625 genera, 1272 identified (sub)species)
Order Hymenoptera (75 families, 2166 genera, 5638 identified (sub)species)
Order Isoptera (4 families, 11 genera, 19 identified (sub)species )
Order Lepidoptera (75 families, 1476 genera, 3628 identified (sub)species)
Order Mantodea (1 families, 12 genera, 12 identified (sub)species )
Order Mecoptera (5 families, 6 genera, 29 identified (sub)species )
Order Megaloptera (2 families, 9 genera, 18 identified (sub)species )
Order Neuroptera (16 families, 128 genera, 261 identified (sub)species )
Order Odonata (10 families, 64 genera, 135 identified (sub)species )
Order Orthoptera (12 families, 140 genera, 347 identified (sub)species )
Order Phasmida (3 families, 8 genera, 11 identified (sub)species )
Order Phthiraptera (15 families, 94 genera, 263 identified (sub)species )
Order Plecoptera (8 families, 24 genera, 30 identified (sub)species )
Order Protura (1 family, 1 genus, 1 identified (sub)species )
Order Psocoptera (5 families, 6 genera, 5 identified (sub)species )
Order Raphidioptera (1 family, 1 genus, 5 identified (sub)species )
Order Siphonaptera (4 families, 11 genera, 25 identified (sub)species )
Order Strepsiptera (5 families, 7 genera, 7 identified (sub)species )
Order Trichoptera (22 families, 63 genera, 158 identified (sub)species )
Order Zoraptera (1 family, 1 genus, 2 identified (sub)species )
badump-bump tish!
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
January 27th, 2004, 06:03 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Rated Challenges Thread
Ha ha, very funny Geo.
|
January 27th, 2004, 06:12 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Rated Challenges Thread
you missed Taera!
Order Hive, Taera (1 families, 1 genera, 1 identified (sub)species )
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
January 27th, 2004, 06:18 AM
|
|
Sergeant
|
|
Join Date: Dec 2002
Location: New Jesrey, USA
Posts: 292
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rated Challenges Thread
Wow, and I thought I was bored today Geo.
__________________
Don't become a well-rounded person. Well rounded people are smooth and dull. Become a thoroughly spiky person. Grow spikes from every angle. Stick in their throats like a pufferfish
-Bruce Sterling
|
January 27th, 2004, 08:01 PM
|
|
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rated Challenges Thread
Quote:
Originally posted by Geckomlis:
Well, if you think YOU are upset, you should read the e-mail correspondence between me and Master Belisarius on the same subject. We have the same problem, perhaps even worse and longer running than you and Alneyan. This issue has had a significant negative impact on our game. When battles hinge on tech advances and we cannot trade, gift, or tribute tech or ships, what the hell can we do? Grrrr�
|
I didn't know it was happening to you guys, too. It happened to us one other time, too, when Alneyan was trying to pass ECM 1 to me. It took me 4 or 5 turns to get it. By that time, he gave me ECM 2. But after 6 turns, I had already built 3 complete sets of destroyers (that got their butt kicked later on).
So, what do we do about this? Keep playing and assume it messed up both teams? Start another game knowing about the "gifting" glitch and how to avoid it being a problem?
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|
January 27th, 2004, 09:58 PM
|
|
Sergeant
|
|
Join Date: Dec 2002
Location: New Jesrey, USA
Posts: 292
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rated Challenges Thread
Quote:
Originally posted by Slynky:
quote: Originally posted by Geckomlis:
Well, if you think YOU are upset, you should read the e-mail correspondence between me and Master Belisarius on the same subject. We have the same problem, perhaps even worse and longer running than you and Alneyan. This issue has had a significant negative impact on our game. When battles hinge on tech advances and we cannot trade, gift, or tribute tech or ships, what the hell can we do? Grrrr�
|
I didn't know it was happening to you guys, too. It happened to us one other time, too, when Alneyan was trying to pass ECM 1 to me. It took me 4 or 5 turns to get it. By that time, he gave me ECM 2. But after 6 turns, I had already built 3 complete sets of destroyers (that got their butt kicked later on).
So, what do we do about this? Keep playing and assume it messed up both teams? Start another game knowing about the "gifting" glitch and how to avoid it being a problem? IMO, a restart would be optimal. I will play on if that is what everyone else wants � the game is recoverable, but will always be tainted for me.
On a positive note, I have really been enjoying the game in general and the team aspect especially. This is the third team game that I have played and certainly the best. I would like to see more team games.
__________________
Don't become a well-rounded person. Well rounded people are smooth and dull. Become a thoroughly spiky person. Grow spikes from every angle. Stick in their throats like a pufferfish
-Bruce Sterling
|
January 27th, 2004, 11:17 PM
|
|
Colonel
|
|
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Rated Challenges Thread
[quote]Originally posted by Slynky:
Quote:
So, what do we do about this? Keep playing and assume it messed up both teams? Start another game knowing about the "gifting" glitch and how to avoid it being a problem?
|
I vote to continue the game.
After all, the things are starting to be Hot, and don't want to miss the opportunity to blow your planets with my Cloak 3 ships!
About the bug itself accepting a Gift/Trade, I think that if you don't write something into the text (leave the standard message), when you go to Accept, then, you will not receive the Gift/Trade.
After 2 times trying to accept a Gift without results, it worked when I wrote something into the text.... and was not my Last action into the turn.
EDIT: was trying to reproduce the bug in my computer running a simultaneous game between 2 human players, different machines.
All my efforts were futile... the Gift always worked fine!
Even without write a reply or doing more actions after accept the gift... will continue working trying to find the pattern.
[ January 27, 2004, 21:52: Message edited by: Master Belisarius ]
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|