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  #201  
Old August 24th, 2009, 01:26 PM

Frozen Lama Frozen Lama is offline
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Default Re: Forge of Godhood - started

I see smaug has returned. would he care to test his mettle against Frozen Lama?
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  #202  
Old August 24th, 2009, 01:38 PM
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Jarkko Jarkko is offline
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Default Re: Forge of Godhood - started

Quote:
Originally Posted by Executor View Post
I'd understand if noobs always teamed up against someone, but in dominions, it's always the opposite for some reason, vets tend to do it for more, it's a little disappointing...
So playing smart is disappointing?
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  #203  
Old August 24th, 2009, 01:50 PM

Executor Executor is offline
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Default Re: Forge of Godhood - started

To me it's playing cowardly, safety in numbers, almost anyone will fall under multiple attacks.
I don't see the joy in playing the game that way. I know only a handful of people that prefer to go solo into war and that's what really disappointing.
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  #204  
Old August 24th, 2009, 02:14 PM

Micah Micah is offline
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Default Re: Forge of Godhood - started

Hey, when I'm in the lead I'm all for solo wars!

Funny how you never hear the little guy who is charging bravely into battle against a superior foe complaining about how extra people entering the war ruined his joy and turned him into a coward, it's always the big guy that's complaining when the odds turn...
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  #205  
Old August 24th, 2009, 02:17 PM

Calahan Calahan is offline
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Default Re: Forge of Godhood - started

I'm not convinced ganging is a noob or a vet thing personally, since it's the nation in question and the actions of that nation which usually dictates things. From my experience, you are far more likely to see early / runaway leaders, or aggresive nations getting ganged up on. Especially if the graphs are on since it makes these things very easy to spot.

I'm slowely coming to the conclusion that if you want to win games, then it's probably best to be a strong mid-nation through the early and mid game, and not a front runner. As nations that expand as rapidly as possible, and/or conquer every neighour in sight, usually become the first nation to be gangbanged. And once that happens, it's only rarely that they've managed to build up a position strong enough to not only survive, but also win at the end of it all.
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  #206  
Old August 24th, 2009, 02:28 PM

namad namad is offline
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Default Re: Forge of Godhood - started

it depends on the map... some maps don't allow for gangbangs until people learn winged boots and cloud trapeze...


if you are on a map with lots of choke points you might only ever have two neighbors and if your a front runner you might just win 2on1 after 2on1 after 2on1


on this map every has like 4neighbors in 4different directions so it's not quite the same
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  #207  
Old August 24th, 2009, 02:35 PM
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archaeolept archaeolept is offline
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Default Re: Forge of Godhood - started

wait, you expand massively into everyone's spheres of influence, and then start whining when everyone doesn't just lay down before your magnificence?

the only thing I don't understand is why _all_ your neighbours aren't in for the banquet.

You clearly over-expanded and bit off more than you could chew. And I'm not even involved in this war in any way.
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  #208  
Old August 24th, 2009, 02:36 PM

Executor Executor is offline
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Default Re: Forge of Godhood - started

Quote:
Originally Posted by Micah View Post
Hey, when I'm in the lead I'm all for solo wars!

Funny how you never hear the little guy who is charging bravely into battle against a superior foe complaining about how extra people entering the war ruined his joy and turned him into a coward, it's always the big guy that's complaining when the odds turn...
Micah, I'm not complaining, I'm just stating. I'm rather used to this from my experience.
That's why I much more prefer no score graphs, and even no wraparound maps. That just given them more ability to gangbang you.

Everyone usually attack if they have a 2 vs 1 advantage, or are much more powerful, or spot a nice fresh noobish piece of land, and I think that's wrong, that's why I choose my targets strategically rather than by player/nation/odds...

So my ideal games would be no diplo no score graphs games, and those are very rare, actually there aren't any.
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  #209  
Old August 24th, 2009, 02:37 PM

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Default Re: Forge of Godhood - started

Quote:
Originally Posted by archaeolept View Post
wait, you expand massively into everyone's spheres of influence, and then start crying when everyone doesn't just lay down before your magnificence?

the only thing I don't understand is why _all_ your neighbours aren't in for the banquet.

You clearly over-expanded and bit off more than you could chew. And I'm not even involved in this war in any way.
Once again Arch, this wasn't much related to this game, rather generally speaking.

And I expanding this big because I know I have no chance of winning this game as I said before it won't be determined by skill, but rather by diplomacy no matter what you might think or say.
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  #210  
Old August 24th, 2009, 02:43 PM
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archaeolept archaeolept is offline
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Default Re: Forge of Godhood - started

eh, if it's not related to this game, you're not posting in the correct thread
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