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  #201  
Old February 2nd, 2007, 02:19 PM
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Teraswaerto Teraswaerto is offline
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Default Re: Turn Rehost

I got a stale turn also, and I did send my orders.
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  #202  
Old February 2nd, 2007, 02:54 PM
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Amhazair Amhazair is offline
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Default Re: Turn Rehost

Quote:
Sandman said:
Meanwhile, Shinyuyama strongly resisted an Ulmish assault on their home fortress, using powerful magic that inflicted terrible casualties.
True enough, but the magic wasn't worse than could be expected when attacking a capitol full of Bakemono Sorcerers. Wich would seem to imply some of my field commanders (not the high command obviously, the high command is - as allways - flawless) overestimated their own army. If that prophet of mine had survived the battle I would recall him to my capitol and have him severely punished for his failure. Fortunately for him, he's dead.
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  #203  
Old February 2nd, 2007, 03:12 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Turn Rehost

Quote:
Hadrian_II said:
Quote:
Reverend Zombie said:
You did receive my post-patch turn, correct?

Yes i did, why did you get a stale turn???
I don't know if my turn was stale, I have not had a chance to play it yet. I was asking because of the problems you mentioned with my email account.
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  #204  
Old February 2nd, 2007, 03:21 PM
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Default Re: Turn Rehost

Quote:
Teraswaerto said:
I got a stale turn also, and I did send my orders.
now this is strange, i did not get a turn 35 from you, the mail must have been lost somewhere (and emails dont get lost). btw. your turn 36 arrived flawlessly
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  #205  
Old February 3rd, 2007, 06:31 AM
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Default Re: Turn Rehost

When's the next turn?
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  #206  
Old February 3rd, 2007, 08:20 AM
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Default Re: Turn Rehost

turn coming soon

but the last 2 turns there where a lot of stalls, in the last turn there where: abysia (permastalling), mictlan (announced not to play every turn), atlantis (messaged about trouble, wanted me to set him AI [but forgot masterpass]) and machaka & pangea (just stalling)

maybe now the time has come to go to 48h scedule, what do you think??
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  #207  
Old February 3rd, 2007, 09:02 AM

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Default Re: Turn Rehost

Ok, finally Ulm got me. He has an army Ether Warriors and other funny stuff, so I go AI. Gg Amhazair, hope to play with you again.
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  #208  
Old February 3rd, 2007, 09:41 AM
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Default Re: Turn Rehost

Obviously last turn's defeat was just a ploy to lure you out of your capitol so I could defeat you in the field, all of it well planned and thought out... *cough*cough*

And my heroic ex-prophet will receive the greatest honors for his sacrifice in making the defeat look real.


It was a great fight Dimaz, and I have no doubt we will indeed meet again.
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  #209  
Old February 3rd, 2007, 09:49 AM
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Default Re: Turn Rehost

About the 48h schedule: While these are exiting times for Ulm, and I'm currently enjoying the pace of the game, and anxiously awaiting each new turn, I do agree that the game is getting more complicated, and would not object to a longer schedule if that's what the others want. (Might give me the time to join another game )
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  #210  
Old February 3rd, 2007, 09:57 AM
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Default Re: Turn Rehost

And as I'm filling the thread with posts anyway: Ulm could use a moderate amount of air gems (about 15 or so) to help out with item forging. We can pay in earth/nature/fire/astral/water gems, and/or items forged with those kinds of gems.

The offer to buy death gems remains open too btw.
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