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April 14th, 2004, 08:39 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
I already noticed Aiken ?
But indeed I think it's important to get some more minors.
Let me think what you all think of it?
And how long do you guys want to wait? (I think this is a very stupid question !! )
Inti,
BUT START CONTACT SOME FRIENDS AND ORDER THEM TO JOIN !!!!!!!!!!!!!!
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April 14th, 2004, 08:40 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
BTW. I mailed Tomecki this morning, but no response !!
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April 14th, 2004, 08:42 PM
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Corporal
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Join Date: Feb 2004
Location: Canada
Posts: 170
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Re: Star Trek, Quadrants of Conflict
Ohhh, and the Tholians are getting an upgrade in 1.73 too
JK I'm good to start whenever
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April 14th, 2004, 09:20 PM
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Corporal
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Join Date: Jun 2002
Location: Germany
Posts: 103
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Re: Star Trek, Quadrants of Conflict
Hi you minors!
Well it is really easy!
register with 2 different callsigns and join quadrants, so you could take 2 minor races.
It is the only way to make sure your ai�s do what you want them to do. If you roleplay some minors and some bigun�s, you can only control what the ai is doing by cvhoosing this way. You put the race in the setup when all players had uploaded their empires, the destined ai races to computer player and after that you can look into them as if they were normal players. Activate complete ai ministers and the show starts and you have the captains chair if something is getting wrong.....
__________________
Number One! Red Alert, shields up and please escort Ensign Crusher to airlock 21, without a spacesuit!
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April 14th, 2004, 09:23 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Star Trek, Quadrants of Conflict
You can always have one or more of us play as a minor too and then after the first turn we withdraw and allow the AI to control them until someone joins.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 14th, 2004, 09:35 PM
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Corporal
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Join Date: Jun 2002
Location: Germany
Posts: 103
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Re: Star Trek, Quadrants of Conflict
Picard:" Computer?! Locate Commander Riker!"
Computer:" Commander Riker�s current location is deck 14,section 31,crewcabin 6,showerunit 886!"
Picard:" On Screen!"
__________________
Number One! Red Alert, shields up and please escort Ensign Crusher to airlock 21, without a spacesuit!
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April 14th, 2004, 09:44 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
Agree with you Atrocities, But for now we have to wait until Tomecki shows up.(and hoppefuly some human minors)
But I will start the game tommorow or the day after..... Everybody okay with that ???????????
inti,
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April 14th, 2004, 09:45 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
Everything okay Ralf ??
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April 14th, 2004, 09:49 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
Renegade 13: empty your mailbox, the map and the Bajoran shipset keep comming back!!
Inti,
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April 14th, 2004, 10:19 PM
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Corporal
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Join Date: Feb 2004
Location: Canada
Posts: 170
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Re: Star Trek, Quadrants of Conflict
What are we supposed to do with the Bajoran ship set?
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