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  #191  
Old March 30th, 2009, 04:43 PM

SteelyDan SteelyDan is offline
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Default Re: MA Newbie game - Faltering_Steps - Running

So be it. We will dance.
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  #192  
Old March 30th, 2009, 09:00 PM
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Default Re: MA Newbie game - Faltering_Steps - Running

Well all I know is that I have been pounding R'lyeh's capital the last 4 turns and his pretender manages to rout my army after he banishes a horde of undead. My Tartarian Cyclops just lost his only eye and now I have to send him back to my fortress to heal.
In other words I am having enough problems with the AI for now.
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  #193  
Old March 31st, 2009, 01:18 AM
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Default Re: MA Newbie game - Faltering_Steps - Running

Eh, who the hell is SteelyDan, and why is he posting here?

Anyway, if you guys are still having trouble with the AI's, then I will hold off. I am still ending the NAPs, but I won't attack anyone. Fair enough?
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  #194  
Old March 31st, 2009, 05:10 AM

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Default Re: MA Newbie game - Faltering_Steps - Running

Erm... You don't know who I am Lingchih? And yet you've replied to at least one post of mine in the past on this thread... interesting. Selective post awareness?

I'm Arco...
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  #195  
Old March 31st, 2009, 11:10 AM
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Septimius Severus Septimius Severus is offline
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Default Re: MA Newbie game - Faltering_Steps - Running

Arghh. AI just killed off my pretender! Hmm, I wonder if this call god thing works.
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  #196  
Old March 31st, 2009, 09:31 PM
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Default Re: MA Newbie game - Faltering_Steps - Running

Sorry Steely. Guess I just haven't chatted with you much. Forgot who you were.
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  #197  
Old March 31st, 2009, 09:37 PM
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Default Re: MA Newbie game - Faltering_Steps - Running

Quote:
Originally Posted by Septimius Severus View Post
Arghh. AI just killed off my pretender! Hmm, I wonder if this call god thing works.
Call god works, but it can take quite a while. I forget the exact number of priest levels needed calling, but I believe it is more than 50 (cumultive each turn).

Another interesting fact about it is the AI cheats with call god, and will often have it's pretender back in just a turn or two, while still doing other things.
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  #198  
Old April 3rd, 2009, 03:16 AM
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Default Re: MA Newbie game - Faltering_Steps - Running

Ok, so after next turn, NAPs are up. I want to stress that this does not mean I am at war with anyone. Just that the NAPs are ended.
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  #199  
Old April 3rd, 2009, 04:20 AM

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Default Re: MA Newbie game - Faltering_Steps - Running

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Sorry Steely. Guess I just haven't chatted with you much. Forgot who you were.
S'okay. Sometimes I forget that too
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  #200  
Old April 3rd, 2009, 10:57 AM
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Default Re: MA Newbie game - Faltering_Steps - Running

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Originally Posted by Lingchih View Post
Ok, so after next turn, NAPs are up. I want to stress that this does not mean I am at war with anyone. Just that the NAPs are ended.
Honestly, I never knew there were any NAPs in effect, I do remember suggesting way back when, that we should deal with the AI's first before attacking each other, but I suppose that could be regarded as the same thing.
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