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  #11  
Old May 19th, 2003, 09:04 PM
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Ruatha Ruatha is offline
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Default Re: Ancient race, waste?

Quote:
Originally posted by Loser:
quote:
Originally posted by Ruatha:
After giving the "warp" order open the unknown system and give the ship a "move to" order and press somewhere in that unknown system where you want the ship to go.
This is possible?

That's amazing...

Yep, and I discovered it all by myself!
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  #12  
Old May 19th, 2003, 09:10 PM

rextorres rextorres is offline
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Default Re: Ancient race, waste?

Quote:
Originally posted by Ruatha:
quote:
Originally posted by Loser:
quote:
Originally posted by Ruatha:
After giving the "warp" order open the unknown system and give the ship a "move to" order and press somewhere in that unknown system where you want the ship to go.
This is possible?

That's amazing...

Yep, and I discovered it all by myself!

This is the most useful bit of advice I have read in a while!!

I never take ancient race btw but it's disconcerting to know that the ancient race player knows where to go to box me in.
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  #13  
Old May 19th, 2003, 09:10 PM

Aloofi Aloofi is offline
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Default Re: Ancient race, waste?

Quote:
Originally posted by DavidG:
Personally when I use it I justify it (if that is even necessary ??) As saying MM just named the trait poorly. Even our prmitive Earth tech can detect planets around other stars. We certainly would not send a colony ship into a black hole system. A race that knows what planets are around them does not take a great strech of the imagination.
Oh no, in SE4 when you can see a system is because you have been there at sometime in the past.
Otherwise you couldn't possible know the mineral yield of the planets, or their exact location, or the existance of asteroid fields, let alone other warp points and those pesky ruins.

From Earth today we see the stars, and those are market in the small quadrant map on the right of the UI.

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  #14  
Old May 19th, 2003, 09:11 PM
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Grandpa Kim Grandpa Kim is offline
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Default Re: Ancient race, waste?

From Ruatha:
Quote:
After giving the "warp" order open the unknown system and give the ship a "move to" order and press somewhere in that unknown system where you want the ship to go.
Holy smoke! This never even occurred to me! Ruatha, I think we'll keep you!
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  #15  
Old May 19th, 2003, 09:16 PM

Gryphin Gryphin is offline
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Default Re: Ancient race, waste?

Quote:
After giving the "warp" order open the unknown system and give the ship a "move to" order and press somewhere in that unknown system where you want the ship to go.
There is a danger here:
If the unknown system is a black hole or similar the ship will still follow your orders.

Then again, who am I to talk. I do all the time. Ask the ghosts of the dead colonist.

[ May 19, 2003, 20:46: Message edited by: Gryphin ]
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  #16  
Old May 19th, 2003, 09:17 PM

Stone Mill Stone Mill is offline
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Default Re: Ancient race, waste?

Son of a gun. Even your King can learn something from the FAQ.

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  #17  
Old May 19th, 2003, 10:18 PM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: Ancient race, waste?

we're finding planets today. so, with 100 years and a giant telescope array orbiting the sun, we could find a lot.
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  #18  
Old May 20th, 2003, 01:18 AM
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Default Re: Ancient race, waste?

Plenty of people do, although others (like me) prefer to explore the old-fashioned way.

Ancient is also useful for spotting prime colonisation sites (large+huge breathables) and identifying enemy homeworlds (ie a medium world with ~100,100,100 resource values is probably someone's homeworld.).
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