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  #11  
Old April 27th, 2003, 06:13 PM

klausD klausD is offline
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Default Re: minerals, a game design decision

Imp fyron,
thanks for the tip. Is it possible to play adamant mod SP and classic turn based? (I can remember I read somewhere that its just for MP or so)
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  #12  
Old April 27th, 2003, 07:25 PM
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QuarianRex QuarianRex is offline
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Default Re: minerals, a game design decision

Remember too that this imbalance can be an advantage in itself, especially when it comes to organic races. Having much of your design based on organic components can cut a few turns off of your build time and that can make a big difference.
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