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  #11  
Old April 19th, 2003, 04:01 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Quote:
Originally posted by Zoupa:
What I meant was there is no way to have 10 ship bombs/turn without investing some of it in CI too

Zoupa
If you were producing 50000 points exactly, you could execute exactly 10 ship bombs per turn with no points going anywhere else (with "divide points evenly" turned off, of course)

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  #12  
Old April 19th, 2003, 05:42 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Quote:
Also, let's say you don't invest in that CI and just let it sit. As more and more attacks are defeated by it, will the green bars gradually go down?
Precisely. If you still have some left, you will be protected, but once the green bar is gone, the enemy attacks will start succeeding.
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  #13  
Old April 19th, 2003, 06:13 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Quote:
Originally posted by Slick:
quote:
Originally posted by Zoupa:
What I meant was there is no way to have 10 ship bombs/turn without investing some of it in CI too

Zoupa
If you were producing 50000 points exactly, you could execute exactly 10 ship bombs per turn with no points going anywhere else (with "divide points evenly" turned off, of course)

Slick.

You mean to say that if I put 50 000 points into a project that costs 5 000 it will do it 10 times over in one turn??? (not a year, a turn?) I did not know that. Or am I misunderstanding?
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  #14  
Old April 19th, 2003, 06:23 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Quote:
Originally posted by Zoupa:
quote:
Originally posted by Slick:
quote:
Originally posted by Zoupa:
What I meant was there is no way to have 10 ship bombs/turn without investing some of it in CI too

Zoupa
If you were producing 50000 points exactly, you could execute exactly 10 ship bombs per turn with no points going anywhere else (with "divide points evenly" turned off, of course)

Slick.

You mean to say that if I put 50 000 points into a project that costs 5 000 it will do it 10 times over in one turn??? (not a year, a turn?) I did not know that. Or am I misunderstanding?

Sorry, I was unclear, in order for that to happen, you would have to stack 10 projects in a row. There is enough room for 12 projects. There is no way (and no reason) to put more points into a project than it is rated for. Once a project has its rated points, it executes. At that time it either succeeds or fails based on the enemy CI having enough stored points to stop it or not.

Slick.

[ April 19, 2003, 05:25: Message edited by: Slick ]
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  #15  
Old April 19th, 2003, 06:32 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Why do people always have to mark their questions as newbie questions? Who cares if it was asked by a newbie or a veteran? It doesn't make a difference. The question gets answered in exactly the same way...
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  #16  
Old April 19th, 2003, 06:50 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

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Originally posted by Imperator Fyron:
Why do people always have to mark their questions as newbie questions? Who cares if it was asked by a newbie or a veteran? It doesn't make a difference. The question gets answered in exactly the same way...
I dunno Old habits die hard. I think people are more inclined to explain more fully or to be nicer to newbies than to veterans.

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  #17  
Old April 19th, 2003, 07:42 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Also most (but not all) are more inclined to be patient with some of our oddball questions.
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  #18  
Old April 19th, 2003, 08:04 AM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

I suppose it also helps to ward off acronyms

"If the enemy DN use CSM you need to counter by using LC with PDC at WP, IMO."
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  #19  
Old April 19th, 2003, 08:37 PM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Quote:
Originally posted by Imperator Fyron:
Why do people always have to mark their questions as newbie questions? Who cares if it was asked by a newbie or a veteran? It doesn't make a difference. The question gets answered in exactly the same way...
And It allows one to ask those "stupid" questions without getting embarrased, those questions that never get's asked at lectures even though everyone wonders....

And just to clarify, if you turn divide points off, any points not used by the current (first in queue) project when that project is completed, will spill over to the next project in line (to the right), so you can thereby execute many projects one turn and not spend anything on the item on the far right in the queue (end).

[ April 19, 2003, 19:43: Message edited by: Ruatha ]
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  #20  
Old April 19th, 2003, 11:27 PM
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Default Re: Intelligence and Counter-Intel question (from a newb, of course)

Doh! I tried that yesterday after work. Been playing a week wasting all those points dammit Ah well, good to know. Thanks guys

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