Yeah... remember when SJ doubled the APB's damage but gave it quarter to shields in the PBW Version of P&N? I quickly realized that you could design a mega uber ship with just shield depleters and APB's - the shield depleters do around 4 HP/kT/round to shields while the modified APB's do something close to that to internal systems and armor!
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SJ promptly fixed this by increasing the rads cost of APB's to insanely high levels - something like 1200 rads for just one top-level APB!
![](http://forum.shrapnelgames.com/images/icons/shock.gif)