.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old April 5th, 2003, 10:14 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: I Did It.

What else could be possible with intel mods? Star destroying, black holes, close WPs, atmosphere converting, Plagues?
Reply With Quote
  #12  
Old April 5th, 2003, 10:47 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: I Did It.

You could go d/l the Adamant Mod alpha, linked in my sig, for ideas of what can be done. There is undoubtedly more possible.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #13  
Old April 6th, 2003, 08:06 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: I Did It.

Quote:
Originally posted by PsychoTechFreak:
What else could be possible with intel mods? Star destroying, black holes, close WPs, atmosphere converting, Plagues?
In principle everything that occurs as random event can be modded to be an intel project. However you can't target e.g. a star destruction project to a specific star and therefore it cannot be used. Plagues however work very nicely!
Even the AI will use these projects. And planet gravitational shields will not protect you against the planet destruction.

[ April 06, 2003, 07:07: Message edited by: Q ]
Reply With Quote
  #14  
Old April 6th, 2003, 11:35 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: I Did It.

Quote:
Intel should not do things like destroying planets...
In a day an age where a race has the ability to destroy stars and planets, why should it not then have the ability to use covert action to destroy an enemies world. A weapon of ultimate mass destruction. This is where you will seriously want some counter intel to prevent it from happening to one of your worlds.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #15  
Old April 7th, 2003, 01:50 AM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: I Did It.

Quote:
Originally posted by Imperator Fyron:
Intel should not do things like destroying planets...
"Intel inside" -warning label
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #16  
Old April 7th, 2003, 02:58 AM
smitty's Avatar

smitty smitty is offline
Corporal
 
Join Date: Mar 2003
Location: Texas, USA
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
smitty is on a distinguished road
Default Re: I Did It.

Quote:
Originally posted by trooper:
Beware, UN inspectors will be sent to check your laboratories...
I do not think this is a concern, the UN has proved itself sterile.

[ April 07, 2003, 01:58: Message edited by: smitty ]
__________________
In the end it's not the words of your enemies that you will remember, but the silence of your friends... -Martin Luther King Jr.

It is better to keep quiet and have people guess your intelligence, then to open your mouth and remove all doubts
Reply With Quote
  #17  
Old April 7th, 2003, 04:16 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: I Did It.

I do not bow to the childish whims of patetic planets who think they can control my destiny!
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #18  
Old April 7th, 2003, 06:14 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: I Did It.

Quote:
Originally posted by Atrocities:
quote:
Intel should not do things like destroying planets...
In a day an age where a race has the ability to destroy stars and planets, why should it not then have the ability to use covert action to destroy an enemies world. A weapon of ultimate mass destruction. This is where you will seriously want some counter intel to prevent it from happening to one of your worlds.
I was posting from a balance perspective. Being able to use intel to destroy planets whole-sale will create a much worse situation than the ummodded SE4 intel system.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #19  
Old April 7th, 2003, 06:38 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: I Did It.

I know what you were posting, I was just being demigodic about it.

I agree, that it would be a balance issue, but no more than any other catostophic event.

Make the cost of the project very expensive, and the requirements the same. If you set up a game that does not allow stellar manipulation, then the project would not work. IE its availablity is directly tighed into stellar manipulation.

No stellar Manipulation, no Doomsday Intel Project.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #20  
Old April 7th, 2003, 06:55 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: I Did It.

You can not in any way shape or form compare events to intel projects. Intel projects from a single empire can destroy up to 12 planets in a single turn (though more likely 11 or fewer, as the attacker will need at least 1 CI), and then 12 planets in each subsequent turn, turn after turn. Events could never do that. I think there is a limit of 1 event per turn.

Also, more expensive means harder to defend against as well. So, those planet busters become even more of a problem if you make them really expensive.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.