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December 3rd, 2002, 11:50 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: New PBW game - Strange Races
True Geo,
But a lot of the AIs including with the shipset files cause a lot of annoying errors when you load some PBW turns!
Edit:
I should have finished reading your post. Yes, deleting the AI files solves the problem. It would be nice to get AIs for some of sets though.
[ December 03, 2002, 21:51: Message edited by: Captain Kwok ]
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December 4th, 2002, 05:48 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Thanked 4 Times in 1 Post
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Re: New PBW game - Strange Races
Gandalph, Are we playing with or without intel? Just want to be clear before I set up my empire.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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December 4th, 2002, 06:08 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: New PBW game - Strange Races
I considered joining, but I'm not looking to get into any games where talismans are around in the near future. Too overly powerful and unbalancing for my tastes. And with the requirement of at least 1 racial technology trait, I know someone is going to take it. Sigh.
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December 4th, 2002, 08:22 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: New PBW game - Strange Races
Quote:
Yes, deleting the AI files solves the problem.
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Or following the conVersion instructions in my sig, if you do want to use them in solo games.
Just deleting the AI files can have a drawback: the Default_AI files never research or use any racial techs.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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December 5th, 2002, 09:03 PM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
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Re: New PBW game - Strange Races
Quote:
Originally posted by geoschmo:
Gandalph, Are we playing with or without intel? Just want to be clear before I set up my empire.
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Intel is allowed.
Edit - Only 2 more spots open!!
[ December 05, 2002, 19:08: Message edited by: Gandalph ]
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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December 6th, 2002, 01:31 AM
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General
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Join Date: Jul 2001
Location: Canada
Posts: 4,603
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Re: New PBW game - Strange Races
It is with great honour that i play the Nostropholean Planet States.
I only hope I can play as well as this race shipset looks.
I will be using the Tescosamoa ship set with 4000 names.
I also tweeked it for more of a killing factor but kept the advanced traits as they are.
What a fantastic Shipset...
I may have found a fav. shipset
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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December 9th, 2002, 12:02 AM
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General
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Join Date: Jul 2001
Location: Canada
Posts: 4,603
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Re: New PBW game - Strange Races
Now what is everyone else playing ???
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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December 9th, 2002, 01:24 AM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
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Re: New PBW game - Strange Races
I will be playing my own Ekhazan Empire shipset and RPing it to some degree.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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December 9th, 2002, 08:58 PM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
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Re: New PBW game - Strange Races
We had a player drop from this game, so there is 1 spot open. The game has not started yet, but I would like to get it started soon.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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December 10th, 2002, 01:27 AM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
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Re: New PBW game - Strange Races
Bump
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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