.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old October 7th, 2002, 09:42 AM
Dragon of the void's Avatar

Dragon of the void Dragon of the void is offline
Private
 
Join Date: Sep 2002
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Dragon of the void is on a distinguished road
Default Re: Combat problem...

Just a thought:

I think you already checked that there are no fleet commands (no fleet).

Are your ships refits of on older "direct fire" design that was/is set to "optimum" distance ?

I read somewhere in here (and it confirms my own observations) that refits still hold the strategy of the OLD design;

You test with simulator, and get perfect results (correct orders, no refit), but get beat in real combat (old, incorrect orders still lingering).
Reply With Quote
  #12  
Old October 7th, 2002, 10:21 AM

dumbluck dumbluck is offline
Lieutenant Colonel
 
Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
Thanked 0 Times in 0 Posts
dumbluck is on a distinguished road
Default Re: Combat problem...

Yea, I don't recall any mention of that bug getting fixed...
__________________
dumbluck
CEO, Fortuitous Investments, Inc.
Author: The Belanai Story
Reply With Quote
  #13  
Old October 7th, 2002, 02:08 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Combat problem...

Gryphin, that idea would probably work. I am pretty sure I can build put together a bunch of missle ships faster than I can do that though.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #14  
Old October 7th, 2002, 06:38 PM
Wardad's Avatar

Wardad Wardad is offline
Lieutenant Colonel
 
Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
Thanks: 0
Thanked 0 Times in 0 Posts
Wardad is on a distinguished road
Default Re: Combat problem...

Geo,

I assaulted a planet that had 3 medium weapon platforms. They chewed up 3 BCs but ignored the escorts with plague level 5 (ECM III and Steath III) until it was too late

Too bad it was PBW, I'd love to retry it with planetary napalm.

[ October 07, 2002, 17:39: Message edited by: Wardad ]
__________________
So many ugly women, so little beer.
Reply With Quote
  #15  
Old October 8th, 2002, 01:46 AM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Combat problem...

Geo,
What would happen if you sent in a Fleet with 2 types?
First type:
Huge numbers of BCs configured with:
Master Computer
Engines to get Combat Speed X
1 Direct fire weapon, range 10
All other spaces given to Shields

The second type of your fleet would be:
Enines to get Combat Speed X-2
Weapons of the most effective kind for the task.

Would you be able to create enough "Target Ships" to occupy the WPs untill your "Attack Ships" could Dismantle his forses?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.