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May 5th, 2002, 01:43 AM
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Captain
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Join Date: Jan 2001
Location: Chandler, AZ, USA
Posts: 921
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Re: Opionions, greatest AI\'s?
quote: Originally posted by Crazy_Dog:
Where i can get the Hevordah ?
If you have the Gold CD, the easiest way is in AlphaKodiakChewyRaceStylePack.zip in the Extras section. As a bonus (insert shameless plug here
), you also get the Vandron which also work very well. If you don't have Gold, I'll try to repost the non-Gold Hevordah. It's probably still posted somewhere in the Scenario/Mod forum.
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Ursoids of the Galaxy, unite!
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May 5th, 2002, 05:05 AM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
Posts: 279
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Re: Opionions, greatest AI\'s?
During game setup and setting AI level to hard and AI bonus to high, what exactly are the bonuses?
I have been previously setting the games to hard, and AI bonus to medium and end up as the mega evil empire by turn 60 or 70, I want some trickery and someone to box me. hold a planet for ransom so that i can rightfully claim revenge in the near and present future when I amazingly capture one of there ships and steal technology and so on and so on.
Umm, this is a Proportions game, could this be my proplem.
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May 5th, 2002, 12:14 PM
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Corporal
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Join Date: Feb 2001
Location: Porto Portugal
Posts: 163
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Re: Opionions, greatest AI\'s?
Yes, i have the Gold CD, just don't have searched the extras
Thanks
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May 5th, 2002, 09:25 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
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Re: Opionions, greatest AI\'s?
AI difficulty:
High = AI uses all ministers
Medium = turns off some ministers
Low = turns off more ministers
AI bonus:
Low = all AI production x2
Medium = x3
High = x5
The AI doesn't handle a lot of tech mods well without customizing the AI for the mod; higher Version numbers of Proportions have better-adapted AI.
The AIs seem to handle my Hypermaze mod better than I expected; they ought to perform in it about as well as they would in an Ancient quadrant.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 6th, 2002, 05:59 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
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Re: Opionions, greatest AI\'s?
I like the Aquilians, Pyrochette, Rage, Toron, and Earth Alliance as consistantly good AI's. The EEEvil and Zorians (even if the Zorians are mine) for being entertaining without being too easy. The Vikings and the Orks have given me the toughest time though.
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May 6th, 2002, 06:14 PM
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Sergeant
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Join Date: Jan 2002
Location: New York
Posts: 345
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Re: Opionions, greatest AI\'s?
Well, the Vikings once took my homeworld after maybe 30 turns...was their 2nd attempt. So they get number one.
Aquiliaens are two. Had one game where they beat me back out of three systems before I stopped them with a massive mine field.
Klingons are a close third. I always end up beating them but more than once they have kicked me around.
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My granddaddy was a toaster.
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May 6th, 2002, 06:37 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
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Re: Opionions, greatest AI\'s?
The Narn Regime seems to be pretty good w/minesweeping. Eventually you get reports of ships destroyed by your mines, but they managed to sweep 90+. (One reason why I set the mine limit to 200 units, the other is that the weapon talisman makes facing them even more frightening...)
[ 06 May 2002: Message edited by: Sinapus ]
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